Quote Originally Posted by Safiras View Post
Immunity to crit is a huge buff to razor shield and may not be such a good idea as a form of balance to PvP. It would make rogues even harder to kill at endgame than restoring the armor we lost. But perhaps increasing the damage reduction boost on the razor shield mastery would make it more worthwhile to invest skill points in, for instance 1.5% per skill point.
Good idea.
*its necessary (either damage reduction or immunity against crit while razor shield on) because rogues get hit down in a fraction of second by other rogue.
*MAGES AND WARRS WILL BE OP AGAINST ROGUE THAT DAY WHEN THEY NOT NEED DAMAGE REDUCTION SKILL against rogue (just like some rogue did not needed before nerf).
Rogues only used good pets (nekro, toor, sns etc) for damage reduction(were so OP that seldom needed razor shield to survive)
*There is need of mana regen in a skill or down cost mana per skill of rogues (other 2 classes have mana regain).
*Why I prefer damage reduction over armor is not using of any damage reduction or heal skill in pve (most rogues used all four attacking skills (even in elites) in team of all rogues)
Rogues had become ultimate killing machine.
Even in PvP rogues only used heal packs and rest 3 skills are attacking skills.