I have to admit that the AA of "Mr. Munch" before the fix was a good compromise, in end-game at least.
I don't own the pet, i've only done few clashes and seen the pet in action.
I mean, c'mon, the arcane sword is obviously bugged (and has a ridiculous op proc too) and the pet has never worked at 100% chances of incinerate, giving the owners and the team with Munch a lil window of chances, especially with the new drill in tdm/ctf which is tank's stacking.
I'm generally against the "nerf this, buff this" threads but, in the end, i think this fix was necessary and i appreciate the efforts the developers are doing to trying to balance a lil better the game.
You are definitely so so funny .. I got 19/20 deaths from banish, during clash, and chance is very low?? LOL right...oh and I wasn't the only one!
But that's not the point..you simply can't realize/accept that "banish" CANNOT work in pvp! And I'm not going to waste my time explaining you why...coz seems so obvious to everyone, except for you! lol
Less 10 % lol i think 60% is correctly
ign: Newbody
Hey guys. To close this up, Munch Mouth was never meant to incinerate in PvP. This will be fixed in today's update. Thank you for all of the feedback!
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