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Thread: pve rogues

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    Default pve rogues

    Now that i maxed my mage, i also wanna bring my rogue to 56 and i am wondering which skills are best for pve/leveling?
    atm i have the pvp skills: aim, nox, pierce and medic

    would be happy for some suggestions to improve my leveling speed

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    Forum Adept zerofort's Avatar
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    Aimed nox razor and sss now that it works correctly.

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    Razor shield will greatly improve close range attack speed. Not like the leveling mobs are that difficult anyways, but if you do it in the new maps, it's nice to loot jewels and also have stun immunity.
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    ok i am mainly aiming on running km3 or kt4, so both have easy mobs...and shadow veil is not that good? cause i see many players using those bombs

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    Forum Adept Att's Avatar
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    For kraag tombs solo

    5/5 Charged Nox bolt (For multiple targets, considering you added 1 point in 6 enemy and 6m range skill)
    5/5 Shadow Storm Shot
    5/5 Heal Packs
    5/5 Razor

    Kraag tombs with team

    5/5 Charged Nox Bolt
    5/5 Shadow Storm Shot
    5/5 Razor
    4/5 Smoke Bomb ( no add in explode at end skill)

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    Quote Originally Posted by Att View Post
    For kraag tombs solo

    5/5 Charged Nox bolt (For multiple targets, considering you added 1 point in 6 enemy and 6m range skill)
    5/5 Shadow Storm Shot
    5/5 Heal Packs
    5/5 Razor

    Kraag tombs with team

    5/5 Charged Nox Bolt
    5/5 Shadow Storm Shot
    5/5 Razor
    4/5 Smoke Bomb ( no add in explode at end skill)
    thx for this very detailed answer!! helped me a lot

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    Quote Originally Posted by Att View Post
    For kraag tombs solo

    5/5 Charged Nox bolt (For multiple targets, considering you added 1 point in 6 enemy and 6m range skill)
    5/5 Shadow Storm Shot
    5/5 Heal Packs
    5/5 Razor

    Kraag tombs with team

    5/5 Charged Nox Bolt
    5/5 Shadow Storm Shot
    5/5 Razor
    4/5 Smoke Bomb ( no add in explode at end skill)
    Why exactly would you want to use heal packs?
    Also, using SSS with the mastery 10/10 or however many points you can put in it works really well IMO
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    Why exactly would you want to use heal packs?
    Also, using SSS with the mastery 10/10 or however many points you can put in it works really well IMO
    Yep SSS mastery. Health Packs to save pot cost for poor peeple

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    Quote Originally Posted by Att View Post
    Yep SSS mastery. Health Packs to save pot cost for poor peeple
    You could use SP with 4/5 (?) and get the mastery and get free heals plus do damage
    ¯\_(ツ)_/¯

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    Senior Member Ticklish's Avatar
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    Please do not use medic packs in pve. I agree with the potato above, use SP with shadow absorption (health return) instead.

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    Lmao try
    SSS - 5/5 (skill) , 10/10 (mastery)
    Pierce - 4/5 (all but not the 1. Upgrade)
    Aimed - 5/5
    Nox - 5/5
    Other spec points u can put in passives or if u want, try trap too (5/5)

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    My spec km3 or kt4 run
    Pierce - 3/5
    Aim - 5/5
    Nox - 5/5 5 points mastery
    Trap - 3/5

    Sts please make net retraction 40-50% chance,,,,i love seeing my trap when proc retraction, everyone does....

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    Quote Originally Posted by codered View Post
    My spec km3 or kt4 run
    Pierce - 3/5
    Aim - 5/5
    Nox - 5/5 5 points mastery
    Trap - 3/5

    Sts please make net retraction 40-50% chance,,,,i love seeing my trap when proc retraction, everyone does....
    >Try the myth set fam
    ¯\_(ツ)_/¯

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    If you use an attack skill rather than packs, the mobs die fast enough that you don't need healing pots in tombs. If you use packs, your runs are slower and the time it takes to cast and pick up the packs gives the mobs a chance to hurt you.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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