That is the new definition of balance ..
You want armor? Use shield you will reach 3k+ armor then
What do you think shields are made for?
Shield is for armor
Sword less armor and more damage
You are exchanging your armor for damage it's not rogues fault.
There hasn't been a tank nerf it's your gear that got you a low armor because of sword, haven't noticed no one brought out this topic until sword and mythic maul came out?
Last edited by intrepd; 04-18-2016 at 03:56 PM.
Now..please ..please..please..dont spam a serious discussion here....
Do u have any idea how many exquisite diamonds are needed to make up for the lost armor...and how much dmg and criteria u have to sacrifice..? Do you really have any idea what the rogue class is all about ?..
Rogue was never invincible even before nerf in tough elites..only we somewhat managed with potting..
now ur idea seems to be pointing towards making a lvl 56 rogue with 600 dmg and then do Glintstone ...loool..while the warriors should stay with 900 dmg ..
really,..i think sts lately has been accepting suggestion from the likes of you xD
Don't shoot me, but making alternative builds and unwanted jewels more attractive is part of the intention. And the 10 lvl gap is to make sure no paras or eyes are left into the equation.
And yes, rogues were invincible in elites, i played one, as i played tank and mage.
Sorry but aren't tanks main role is to damage as much as rogues? And again it shouldn't be 700 armor between their armor if you are using a damage weapon and you just said now tanks need hp and armor to make up for Aimshot and light damage they dont need their massive damage now, tanks role is to tank so compare 3200 armor to 2200? Thats around 1000 armor less than you guys, if you decided to use a damage weapon then you have to lose armor of course inexchange of damage and that's what you tanks been doing lately gearing down your armor for damage then spamming forums for "Nerf rogue she have almost our armor" answer this question pls
Why did this nerf rogue start when tanks got their sword only? It didn't start with aegis or bulwark
1.A skilled warrior is always an asset and so I seriously doubt warriors who complain about not getting a party...Problem surely is in them and not in the class
2.If u really are looking for balance then ask the warr dmg to be limited within 500 and then talk and the forum can see how selfless u are..Charity always begins at home
3.For the last 2 years it is the warriors who have been complaining..not the skilled ones but the ones who ppl will never party twice.Search the forums and see how many threads are on that
4.Last it is always a better idea to learn your class better than commenting on other classes
I strongly disagree.
1)Even the best warriors (who did not already turned into rogues) got parties mostly from friends. The reason: Dps checks like in the arena or from a certain planar tomb boss, when having a tank made the runs in fact slower and harder.
2) Damage output of tanks is neglectable, it is mostly important for the healing output of hor, aegis or sword procs deal the real damage. (Aegis pve, sword pvp).This statement is especialky true with glintstone set.
3) Yes, unskilled warriors like Ravagerx, Maarkus, Medievalmodell, Jakubson,..,
4) This is true.
1.No is true.I have 2/3 warrior friends wo whom i normally never go into tough maps.But I tried with others and had bad experience.Good Skilled warriors are few..i agree
2.By keeping the warr dmg at 800 arent u making the warrior roguey...while the whole thread was about tanky rogues.So u really mean to say...tanky rogues are unacceptable..but roguey warriors are xD
3.I have searched..and filled with was warriors thread asking buff ...though in none of the threads u can see any rogue opposing that...as rogues we do not believe in being good by nerfing other classes....co existence is what we rogues believe in
4.I play as a rogue mainly though I have lvl 46 under-geared mage and warrior..and I felt that it was the mage who needed an increase in armor rather than nerfing rogues..but that will make the warriors soooooooooo sad..
Last edited by Tapash Bose; 04-18-2016 at 04:48 PM.
[QUOTE=Ardbeg;2447148]I strongly disagree.
2) Damage output of tanks is neglectable, it is mostly important for the healing output of hor, aegis or sword procs deal the real damage. (Aegis pve, sword pvp).This statement is especialky true with glintstone set.
If it is so neglectable better let stay it at 400..why 800 ? that will bring about more balance for sure..
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