While i agree with your premise as for lvl 56, and i understand you said you cant comment on twinks, the main driving point behind this thread is that sts destroyed the balance of all twink levels, severely hurt the balance of pvp in endgame all for the sake of slightly and improperly trying to balance endgame pve. This still did not solve the issue of tanks being mostly unwanted in runs. I proposed possible alternatives to counterract that, and proposed other moderate changes that would buff mages at endgame, reduce the rogue armor nerf severely but still leave them slightly weaker than before the nerfs, adjust the arcane sword which im sure u admit, is absurd, aswell as fixing bugs associated with twink weapons that allow warriors to dominate those levels even more, in addition to changes to venge and jugg that would buff endgame tanks slightly in exchange for a small arcane sword nerf and bring twink warriors more in line with the other classes. This i came up with in a matter of 5 minutes before i took a shower this morning.
In addition I have developed what i believe to be one of the most complete and comprehensive arguments for why the armor nerf has hurt the state of the game, this thread now has over 3600 views and 140 comments, more than any other recent thread on these forums with the exception of those made my mods/devs. This is a clear problem given the attention its received and I have asked sts to comment on this issue seeing as how it coincidentally coincided with the release of a new arcane pet giving armor and they have remained nearly quiet.
STS PLEASE TELL US ANYTHING, are rogue alterations being considered for twinks and endgame, are they not being considered, failure to give us anything will simply result in me creating another thread until we have your attention.
Last edited by Avaree; 04-18-2016 at 05:58 PM.
Avy
12-2012
As i understand it, at least Endgame pvp balance problems root in the Dragon sword proc, one single item, not a class superiority. This could be corrected. The twink level most probably needs to be looked at deeply.
However, tanks who know how to handle their aegis and antistun pets are really in high demand now. which is a good thing.
The armor of Munch mouth looks like a fishy coincidence with the nerf, but a lot of people complained after each new arcane pet there s no armor. Just saying, there s still room for a natural explanation.
Im fine with rogues armor. just fix stun locks to death combo with arc sword, thats more imba. imo.
Last edited by glendame; 04-18-2016 at 06:40 PM.
Yes im sure it has been viewed numerous times by nearly everyone who has commented on here, i was simply using those numbers to show the rogue armor nerf dilemma clearly is of big interest to the community. I wasnt really using that as a basis to say its comprehensive and complete I was more referring to the length and depth of my first post, and as you have said, devs need to hear all constructive feedback and they have yet to show significant acknowledgement regarding the issue many people have with current class balance, not just at endgame but twinks as well and I would like sts to show some regard to this
For all of you tanks, whenever i read threads about rogues buff i find out that you guys say "This is not PVP game, and the issue was that tanks does low dmg in PVE you guys say that sword damage is not enough and tanks still can't kill mobs and boases as fast in PVE, didn't aegis make a change and allowed tanks to kill mobs faster?
The problem is not only with PvP, the pve is unbalanced, rogue 18 with normal gear (500 armor, 115 dmg) can't solo the second Dead City Boss, War lvl 13 with the golden skull armor (don't remember the name) can do it, in lvl 40+ is balanced but in low lvls the rogues are dying so fast. (Imagine the KDR 10000 Deaths/3000 Kills). I want a perfect KDR rogue and had to restart the char 3 times in a week.
Definitely you will start every time with 10k/3k pve kdr. Your pve skill is, I'm sorry to say this, is inferior. You will never have a perfect pve kdr even if the rogue's armor wasn't debuffed. Are you tanking the mobs and blame your armor rating for your deaths? I'm an average pve player but I can sure do better than that. No offense but most rogues would agree.
Last edited by glendame; 04-18-2016 at 09:17 PM.
So, where's the balance? War can have perfect KDR but rogues can't? That's balance? (I'm a war user, I can reach lvl 40 with no die (I did it), rogue or mage can't, that's balance to you? War can solo almost all maps (Normal Backenridge-Firts elite nordr) with no die, rogues/mages can't, I don't see the balance here dude. (Sorry for bad English).
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