Axe throw has the longest range of any skill in the game. Players with the Glintstone set equipped can pull up to three opposing players at once. Also the Axe Throw mastery which adds bleed damage is extremely painful and coupled with the Arcane Sword proc kills any rogue or unshielded sorceror in less than 5 seconds. When you pull a rogue towards you, the rogue's crit would have been nerfed by feeble and it would be impossible to crit combo you to death, even less so if you had charged Juggernaut before you pulled the rogue.
How is it possible that you play a warrior and say that your class has NO ranged attacks? Nowadays most tanks just use Juggernaut->sword proc->axe throw and they get 2-3 kills just like that. It should not be that way. Tanks are not rogues, they die slowly hence they should kill slowly. That is class balance. Anyone who comments to the contrary is just being selfish and/or ignorant.
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