Yep i think pve its boring
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Maybe a randomized dungeon or something where you can party with some friends and the mobs and bosses can change or maybe even have a mini boss or something in there too. I think it would be fun if there is variety each time and not always the same thing. There could be some sort of reward system maybe so that people will continue to do it whether its the boss that drops decent loot or like a certain coins that you earn which can be used in a shop like hauntlet or something.
I hope there is a boss raid a big monster that will randomly appear on the map everyone can enter just put an option that you can only see yourself and your party to prevent lagging. the boss will drop items randomly to the players inside and give the top50 people w/ the highest damage/receive a special chest.
I would also like to see a nice boss to raid boss only no mobs* where u can take maltple partys max 12 people? Whe the bos can change its atk paterns at any time of the fight but a boss where the fight is just plainly unfare XD
Personally I love to combine farming and fun because, with much respect to those who are able to do it, I can't do sheer hours of grinding; I just die a little inside if I do that, or else log off and go read a book (this is why I'm not rolling in money). So anything that gives challenges on top of the loot is fair game. That's why my current favorite farming method is running elite because on any given map, even those easy enough to solo, you have a chance to farm ER chests, crafting components (tooth, fangs, jewels, tags, etc), gold elite chests, some eggs, all while working toward my remaining elite achievements. Yes, the value of the loot isn't high and barely cover the pot (and sometimes elixir) costs, but it's better than falling asleep in KM3.
So what I'd like to see more is surprise and adventure and fireworks. I remember being obsessed with finding Bael 2 or getting whacked by unexpected Krunch 2 after killing Frostr or having that OMG moment when I saw Argex or seeing fireworks and gazing at a beautiful, shiny egg on the floor after killing a boss.
So why not make rare surprise portal or new elite boss spawn after you kill a map boss? Make several of them, keep the location where they may spawn a secret so we can have fun figuring out which boss spawns where, make them drop consumables (ankh is always nice), or currencies, vanity pieces, farming elixirs, recipe parchments for crafting awesome things, or if you're super lucky, an egg. Make their spawn rate double in elite.
Another is making use of already available maps. Add a new boss somewhere in Planar Tombs. They're huge maps but people just follow the same routes when farming there because it's fastest and given the difficulty you just want to get it over with, because after all you're just there for the boss drops. So place new challenges somewhere in those maps. Make the new boss(es) part of a quest like the Level 36 mythic upgrade quest or the Banished set upgrade quest so there is a reason to go back there and kill more bosses.
I know that you've placed the eggs that used to be in Watched Lockeds in elite chests, but I think it would be nice to have them drop from mobs/bosses as well. Fireworks are addictive. (And while we're on that I have yet to see Malgo and Shadowfang drop. What is with these two pets?)
Also, please make hunter elixir activate only when players have engaged the intended boss (Northal or Cryostar).
Can somebody please tell me more about the nordr mines? It seemed cool.
Pve???
Let us try a pve that have a training to your skill or practices killing the boss, mobs etc. and cool maps..... or the room for 5 players... each player challenge one boss or a pve that all players can run with another like a race
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