Originally Posted by
Wazakesy
PvE Oriented Bugs
- Canons in hauntlet spawn irregularly in terms of their quantity. The canons are spawning about 4 instead of about 6.
- King northal [Normal] is not considered as a boss for the quest [Daily] The Fight Continues (By Stallon).
- The Un-Dead skeleton mobs in Dead City now have the walk stance like Boogie's summon skeletons, they are dancing while they walk plus they even walk faster!
- Pirates in the map "Southern Seas" (exception of cap'n hanna raven) can be killed by a Mage's Timeshift, Pools such as SnS, Slobber.
- After using the Revive at start in 3rd rengol map (elite or normal), The player is directed to the place where the return to cryogem mines prompt is. That is the golden area where if one interacts or goes close to will prompt "Go to..../Go back to..."
Skill Related Bugs
- [Rogue] Shadow Storm Shot's upgrades - Shadow Touch and Spreading shadow are not working. These upgrades neither function as per their description, nor do they work.
- Skills sometime go on cooldown but fail to function. Example: Sometimesa Rogue's Medic packs go on cool dwn, but the packs are not there. The skill didnt work but was set on cooldown. Applies to all classes, and possibly all of their skills.
Pet related issues
- Slobber's 10% movement speed bonus isn't granted
PvP Oriented Bugs
- There is no limit for duels, it appears a Lv46 Rogue can fight a Lv15 Warrior. Requesting Level limit changes.
- Rogue's Health packs are not cleared when one opponent dies, instead they just stay there.
Elaboration: Player A killed Player B, Player B's health packs are not cleared (appears to be the issue with procs as well) when one has won/lost, not the entire duel match, just a score. So now, player a has a score of 1, player B=0.)
- The team chat (/a) doesn't seem necessary, considering you're only dueling against one person and not two, neither do you even have a team.
- In Duels, Chrome users have an advantage, they can start killing before a person even knows whats happening.
- When in a guildhal, sending another person a duel invitation regardless of location gives an error message of "You are already in a duel".
Miscellaneous Bugs
- Visual effects are glitched. Planar pendant crystals in PvP aren't in their proper green FX, they are somewhat blue-ish green, quite similar whilst compared to a mage's crystal proc. PvE applied as well.
Possible fix: Clear data/Uninstall game and download the patches again.
- The text in the social page, Player location, Level, Name, seem to be over-lapping due to their text sizes. An adjustment is required. In particular, the guild list, the rank of the player interferes with the player name, and the player location interferes a bit with the party invite button.
-In the Avatar tab, the Stats box seems to be lower, it seems as if this is when you're actually inspecting someone else (the button of "Duel" is at the top-left corner of the screen) so i guess the Avatar UI is bugged, since there is no duel button on my avatar, hence the stats box's height is lower.
- Auto reject friend request is not rejecting friend requests.
- Fortification of garetta event leaderboard no longer shows its players. It doesnt show the players LB anymore
- The chatbox has started to make weird gaps between Each message, sometimes while spam buying from auction, or sometimes friend requests.
- When receiving a party invite or more party invites, the description of what a party is, keeps displaying and results in multiple layers of text.
Halloween event bugs
- Pets keep attacking a halloween boss, even if they're dead and their body has been disposed, the pet still thinks as if the boss still exists and is not dead, thus continuing to attack not picking up any loot.
- An individual cannot enter or interact with a portal if in the Attack Stance. A player has to wait until the player's attack stance has changed to the calm stance - the Portal at Necropolis.
- Boogie's portal can only be accessed via tapping the portal keeper manually, not using the interact button (the attack button)
- The new Glintstone gun for mages is bugged, apparently when the pylon explodes in PvP, it damage allies.
- Class Loot elixirs are auto opened if looted from Mass Spider Crates.
- Sorcerer's Pocket legend mask's icon has been replaced by a Rogue's vanity helm icon.
Winter event bugs
- Tarlok's death animation is not plaed properly sometimes, thus leading to a zombie tarlok that just floats in the air. Furthermore, loots drop correctly despite the animation not being played.
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