Well, just found out how potentially overpowered this skill is and its mastery. So I maxed out fireball skill 5/5 + 10/10 for its mastery.
And basically this is what I got:
and
So I tested this on the Elite Misty Grotto and Elite Southern Gate mobs. And got like 1500-3500 dmg(initial hit from the fireball // average damage 1900-ish per hit(not crit)) and around 300-500(burning damage for 5 seconds + avg dot is 300-400(not crit), so total of 1750-ish overall).
So if we combined 1900+1750 it's 3650. If you manage to hit the group of mobs 3x every 3 seconds you'll do over 10k damage. Also, damage varies on difficulty of the mobs, sometimes I do 4k initial damage randomly and do like 500-600 burning damage for 5 seconds for easier elites.
So this got me asking myself? Is this mastery potentially worth upgrading? I've been using this on elite lately and it's really, really gooooood. Knocking 11 enemies within 7m, stunning them, and reducing their hit chance by 25% for 5 sec every 3 second -- for me is really dang good!
This is my skill build btw:
Fireball - 5/5
Clock - 5/5
Arcane shield - 1,2,4,5.
Lifegiver - 1,2,3,4. (I know, I am a nab and cheap for using this skill, but this is what I am comfortable at.)
Passives:
Durable 5/5
Knowledge 5/5
Agility 5/5
Might 5/5
(Skill attributes are all on int)
Mastery
Clock 7/10 (It's enough to freeze the mob imo)
Fireball 10/10 (3 sec cooldown and targets hit increased by 11)
Discuss your opinions on this! Would want to know your thoughts!
Edited: Also, if you have 1300dmg+, you'll have bigger initial dmg and dot!
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