Originally Posted by
justhell
Agree with "where's the challenge" part,but frost bolt (ice wielder upgrade) is 20% chance,that's already at fair rate to apply at any situation,isn't?
- Fireball,its work in pvp and some minions,well that's fair enough I guest.
- Gale Force,same opinion like Fireball.
- Frost Bolt,its by a chance to freeze with ice wielder upgrade. Its not gonna make mage able manipulated enemies all the time.
- Time Shift,rooted enemies still can attack and most of boss have large area attack which still can kill mages even when she/he got rooted.
Some of minions already freezable and rootable,why not make some other minions and boss can be freeze and root by a chance. With a time adjustment,that's won't make mage OP.
The reason why mage have low amount of hp and armor (compare to other class) is bcoz mage have skill to covered that. That's why i don't see a make sense reason why so many restrition on mage skill. If it work on some enemies and work by a chance on some other that's acceptable,but almost useless for some other it's doesn't sound make sense.
- Warrior,got huge hp and armor to covered their low dmg and slow attack,most (if I can't say all) of war skill have no restriction on pvp/pve.
- Rogue,got high dmg,high crit and high dodge to deal with their med armor and hp,same as war most of rog skill work in pvp/pve.
That's my opinion.
Bookmarks