So a few thoughts on the Rogues place in clashes. Yesterday I played a few games with 2 tanks and 1 (what I considered to be a very good) rogue. We did well as long as the opposing team had at least one rogue. If the other team had only tanks and mages, the games got pretty lopsided, and not in our favor - losses 20-12, 20-10 that kind of thing.
Under those circumstances our Rogue could really add nothing to the team's survivability - whereas the other teams additional Mage or Tank covered the other three team members so that we'd get wiped. Only if the Rogue got back quickly did we secure some kills.
So ignoring Duels for a sec, how about taking something like Shadow veil and giving it an extended range (like Korruption's AA) and providing damage reduction and possibly increase another debuff like armor reduction or That reindeer AA: blinding) in order to give them a team benefit skill. On my phone so it's hard to elaborate further. These benefits could be removed during Duels, as rogues are fine in that aspect of the game IMO. Maybe even a damage bump along with it.
Personally I'd really like to see Rogues useful in clash and team situations again. It's adds a dynamic that's severely lacking in Tank and Mage stacks.
Bottom line for me is, if Rogues can't contribute due to skills, they need a buff somewhere.
And yes, I'm a Mage.
IGN: Cryformana, Drizzitty
IGN:
Rogue: Drizzitty
Mage: Cryformana
Just play mage and problem fix . We (Mage Lover,)dont want always got gang by rog like long time ago . We dont want rog kill us with combo.
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I don't want to have to close this thread, there's some good discussion and suggestions. Keep it on topic, thanks.
It's definitely possible to win with rogue and there are exceptions to every rule. Some of these things I don't find completely accurate. I constantly charge rogues that are isolated with very good success. I will say what I've always said. Rogues need damage buff. I play with and against maxed players and have been for a long time. Mages are very strong. I dueled a good rogue last night and was able to 2 shot him on occasion. One light one ice. Dead. That's a lot of damage output from me as a Mage even considering my gear. And I hit rogues constantly for over 3k damage to the person saying it doesn't seem true. It absolutely is true.
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Here's the mage build if any sorcerers need some tips:
https://www.youtube.com/watch?v=ti3lEDtnQy4
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Well I'm a Mage player Daddyi I have a rogue also I find extremely difficult to play on rogue with many mages on opposite STS you guys should wake up its Extremely sad that rogues literally need a pet to live in pvp..I say this if Nekro didn't exist no rogue will not even pvp I ask you STS who is the winner here? Rogues getting 2 piece by mages or rogues needing Nekro to do basic pvp? Hm mages have shield tanks have jug rogues have a pet? Lol think I say give rogue buff they need some type of defense from my thunder
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