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One major focus of almost every MMORPG is the use of special skills which increase your ability to fight well. In most games, skills are seperated into two categories:
If we look at the skills found across all three character-types in Pocket Legends, we will find that 100% of the skills are active. As the maximum level is increasing, well, players need more ways to spend their points. This issue was assuaged with the shift to a maximum skill level of 6, and I think there is another excellent way to bring more skill variety into this game.
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Passive skills in Pocket Legends!
I'm sure it's been brought up before, but here is how I would suggest it work and the benefits of the system!
1. Passive skills are unlocked at level 50. (no other level restrictions)
2. Each class has 3 different passive skills.
3. Each passive skill has 3 levels.
4. Putting points into multiple passive skills gives you an added bonus.
So it doesn't make things too complicated, and they only can be upgraded three times each, with the bonuses almost adding a skill-tree aspect. Here's an example of what an Enchantress's passive skills could look like!
As you can see, these are fairly good performance-inhancers which add more strategy into the game. Passive skills will use the same skill-point system as active skills, providing 9 more slots to insert skill points into!
(Note: only one point is required in a passive skill to qualify for the bonus)
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This is an example to show the potential that passive skills could have. You might like this system, and you could hate it. I want to put up ideas that get people thinking, including the developers. (hint hint)
Anyways, your input is appreciated! Feel free to criticize either way, but please avoid flaming or manslaughter.
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