I disagree with the idea to remove the community goal. Delaying the release of new maps is not a bad idea, in fact I think it's a genius one by sts. Usually they release all maps yes, but players rush through them quickly then complain again that it's so boring. Waiting can get a little boring as well but we all get a chance to loot some new stuff and make some gold. If all new items are released at once, legendary items would again be worthless because all players want the best gears. Here we are appreciating legendary and epic gears .......who would believe, and we have time upgrade new gears and get ready for the next stage. I think if community goals take one week to get done, that's a reasonable period of time. As it is the devs can push the bar a bit for us to get there by Thursday.
That banner is awesome, I'm hoping it's a reward for all players reaching highest rank.
You said it...6k is all you need at the moment so isn't that a sign you spend way too much time on this game?
Maybe consider logging off till stage 2 has been reached, you and the OP blame other people's laziness but don't consider they have a life, when I say 'life' I mean they don't spend it 24/7 playing games and sleeping... (That's if you do sleep)
Please consider people have better things to do then run a map over and over in a virtual world.
I know that my pet hadn't reached me yet.
I'm wondering what will happen to warriors. In cemetery maps warriors aren't needed at all. They can be easily replaced by mages which are more effective in those maps. Warriors should not in any case be able to die in 1s by curse.
I die without even attacking the Mage. Just getting close makes me die. If that's one of my skills or a pet attack, that's not good at all. 11k health and 6.8k armor is too much to die in one hit by a reflected pet's attack.
I'd go as far as asking a refund for the ankhs I wasted. >_>
Shutting down due to excessive drama.
*click*
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