Originally Posted by
Justg
All good!
Kraag Tombs etc. have been a problem from a game-design point-of-view for awhile because they did not appropriately scale content to rewards. This was why players liked to run there exclusively, but it also brought such comments as:
"I'm bored running tombs all day" and "You guys are FORCING me to slave away in the mines all day"
We don't want you to be bored, but we also want to encourage you to play level-appropriate content.
As a head's up, when we cycle out Cryo Crates next week, Twilight crates will drop everywhere the Cryo used to drop EXCEPT for tombs, crypts, and mines.
Our intent down the line is to re-envision the tombs with our new randomizable dungeons, where there is an appropriate risk/ reward ratio.
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