I dont feel too much of damage is taken while versing a tank(Galen).
CC is more which shouldnt be. If tanks dont deal damage atleast to get some kills or to destroy a tower there isn't any point playing such a champ.
I dont feel too much of damage is taken while versing a tank(Galen).
CC is more which shouldnt be. If tanks dont deal damage atleast to get some kills or to destroy a tower there isn't any point playing such a champ.
With tanks, its a balancing act because without proper threat tanks are ignored but with too mach damage threat they become tanky fighters. In the case with Galen, a majority of his damage comes from his punch out (1st) ability which has a long windup allowing enemies to cancel it out with any kind of CC.
Haven't noticed his(galen) high damage, the only thing that troubles me in galen is Death Vine which is really annoying when i get rooted & taking into consideration of his other 3 abilities like....
► Pummeling Fists :- Physical Damage - High
► Punch Out :- Physical Damage - High
► Timber :- Physical Damage - High
All of them deal a high physical damage but, the combo of death vine & pummeling fists is what that makes my champ blood down to earth its deadly though.
Cant say much about punch out & timber.
Nice Avatar Gold when can we have it ???
Last edited by Ceuidear; 11-17-2016 at 11:38 PM.
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