If a player uses any type of D.o.T. skills including pets aa, around mob mages, that player can get cursed if close enough to the caster.
From using nilbog, its my experience that it is not his pool that protects from curse. (Tested this solo and in party) The pools slow, and do damage to mobs. When a player uses nilbog's aa, that player will see a purple black icon type of key at their feet. *see example below* That signifies D.o.T. immunity for 5 seconds has been granted. (The same icon use see when you use kettle.)
When I see a mob mage, I will use nil/glow's aa as soon as I see it aggro'd. I don't always worry about the mob mages first, if a witch is in cluster, I use glow's aa, sneak by and take out the witch before it nerfs my teams' dmg.
In maus 3&4 rogues should not rush the mobs without a mage or tank next to you, who has skills that stun and or freeze. The dusk bow is handy at this time, as charging its auto attack will stun mobs quite often.
I disagree with your non rogue comment. Nilbog's aa is very good for any class in the Somberhalt maps. His aa even removes spiders' cocoons. We also don't need to position ourselves close to the mages unless we carry daggers, even then we can kite if it's necessary. Kiting prevents un-needed deaths, if you are pugging/runnin with randoms with all rogues in map expect this, as its hard to do cc with a full house of rogues. Again the dusk bow is handy at this time as charging its auto attack will stun mobs quite often.
These maps are about team mechanics, skills, weaps, and timing of pets. No more button smashing, and no more summoning pets as soon as cd is done.
If you have not noticed yet, if teams stick to one side of the corridors, the mob tanks will fire their cross bow attack and bombs off to the side reducing the area of attack.
I do agree that there are deaths happening out of red zone, and I too have seen "you have been cursed"
after dying right before I see the revive window. I have gotten killed way out of red zone by the mob tank(s) bombs. This getting one hit out of red zone issue does need to be looked at. Seems similar to the Glinstone era when we saw the same thing.
(Btw don't forget about the twin, and triple razor using rogues!! They gang!)
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