Agreed. This is actually one change I think I've mentioned in other posts. I'm happy for it. Should improve the game for everyone, whether they realize it or not yet.
As for those looking for a challenge of seeing if their Lvl 1 twink can solo the sewers... well, a simple enough change would be to check the max level on the account rather than the player. That way we'd also know that if we saw a level 30 in a 50 zone that they also had a 50+ around and might actually know how to play.
Disabling XP on the lower end in combination of that would keep the [players] skill level somewhat in line with the zone while still preventing power leveling in the high areas. (Though, there is nothing stopping power leveling on lower levels. High levels can still join low level areas and race folks through. Doing that, the low level might even get items suited to their level!)
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