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    Quote Originally Posted by markonibg View Post
    Which is your opinion why the pvp is at 66 dead, and how sts can fix it up? This is the first case that the pvp at the end game is dead for so long, without notice of recovery.
    I'll lay it out with a play script:

    *Player 1 turns to face player 2*
    Player 1: "Why don't you PvP at endgame?"
    Player 2: "I can't afford the nightmare set and a arcane level 66 weapon".
    Player 1: "But surely you can afford legendary level 66 gear and the new mythic weapons".
    Player 2: "The difference in stats are so great, there would be no point".
    Player 1: "In that case, you could farm the mausoleum for gold to purchase the necessary gear. Its a gold mine in there!"
    Player 2: "Again, there would be no point. Why would i spend tens of millions of gold on gear only to meet nobody in PvP".
    Player 1: "Could that be because of the xp requirement for endgame?"
    Player 2: "Not necessarily, there are many players at the 65-66 range. People just don't see the point of spending such absurd amounts of gold to PvP for fun".
    Player 1: "But people used to spend hundreds of millions on gear and pets to PvP. What happened?"
    Player 2: "The PvP leaderboards were removed".
    Player 1: "I see".
    *Both players resume whatever they were doing*

    END
    Last edited by Perceval; 10-18-2017 at 06:28 AM. Reason: colour

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