Originally Posted by
neko
Your third point is so important! It can't be stressed more!
To the OP, once the fever kicks in, everyone in the group should stop and assess where they are, who's infected, who's around them and where the green orb is. The healthy mob should migrate towards GF and continue their onslaught while the infected player should run in the opposite direction. It's a lot easier to avoid a tight healthy group than one that's spread out and chaotically running around.
As a bird, it's a fact of life that you should rely on your health pots to stay alive, especially going into a boss. Heal-spamming mages are great but they're not always around. So, especially when you become infected with the fever, spam your health pots and move away from the healthy group. With full health you should easily avoid a 1-hit death.
Usually a good group will destroy the orb by now, but if it's still glowing, try to destroy the chest before you go back to attacking GF. Wash, rinse, repeat.
And as a courtesy, if you absolutely can't avoid infecting someone, I try to text a "Sorry" afterwards.
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