it has to do with the way sts servers work . Im sure there is a name for this but i dont remember , so i'l just explain : im sure you noticed that during a ping spike or before a disconnect you can freely walk around even tough there is no data exchange going on - the movement of your character that you see on the screen has nothing to do with the server or connection quality . So naturally because of ping the servers are slightly delayed on your position( you can guess how this affects skill range ) . Usually its not that big of a difference so you dont notice it , but with ss and awakenings your move speed is so high that even a small amount delay ( ping ) will have a big impact .
Don't use op speed if your ping is high , on your screen you see your character without delay but for the servers your not actually there , the time that you wait for auto lock to work depends directly on your connection speed , not much sts can do to improve that .
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