Having multiple weapons to play with is a luxury, not a necessity.
If your party is being picky because they are not pleased with the choice of your weapons then there are 2 ways to deal with it:
1) Start playing with people who have same ideology as yours.
or
2) Get the weapons that is asked by your picky team.
Unfortunately there is no middle ground and I personally go with "1" even if I can afford all the weapons for my class.
I have tested runs with multiple weapons, each have their pro and cons, as well as different playstyles. Having options is not a bad thing, but unable to afford different flavors should not be a criteria to enforce or accept bugs on items that you can afford.
@Ucamaeben: No, poison pack does not work as mage's curse. Poison damage is suppose to work as drag staff dot, but currently it is doing 50%health as damage to bosses. Concern is not the speed of the run, but bug being effective on boss. Which is wrong in many levels because then there is no need for having boss fight mechanics going forward, if you catch my drift
@Susanne: The issue is not with the weapons, the bug is with one of the debuff packs on all tainted weapons irrespective of which class is using it.
I think people are misinformed on debuffs. To be clear: Every Debuff
except Super Poison Pack and Instakill
will affect Bosses (as per the last communication released by Vroom).
The weapon is bugged on debuffs. Understand how weapon were intended when designed, and how they are currently working in-game before you jump into conclusions.
Please check the tests done by 'extrapayah' to know the scenario better:
https://www.spacetimestudios.com/sho...ainted-Weapons
Thank you
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