Actually let me correct myself, pvp is for mages and rhinos now. Ever since Enchants everyone complained about how Enchants were unfair... because it was based on if you had the currency to roll for better stats. The more you had gold/plat, the more of a chance you had to be better with your sets. However... with the most recent update with enchanting armors, seems like a bad turn for pvp... I enjoy level 50-71 pvp but... now it’s only based for mages and rhinos.. Due to their healing and how tanky Enchants are, the only way you can beat them MAYBE, is with a character higher level or another mage with similar Enchants. I thought the armor enchant would be great, but considering my character at 71, with 700+ dps 550+ Damage, can’t even get a mage to low. I have almost maxed damage, and I couldn’t even dent the mage enough to shield. Cinco or whomever is in charge of Enchants (Cinco team) you made pvp more balanced with Enchants (longer fights and actually needing a strategy) with shield and weapon Enchants, but now with armor Enchants, you have made mages literally overpowered to other classes.
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