The mechanic with the xp mobs is starting to become problematic. Unless you're specifically avoiding getting XP, it's almost impossible to unlock map 2 without already being level 105. Yet map 2 still has XP mobs that are hard to kill, slowing the party down, without any benefit whatsoever to killing them.... What players are having to is find ways to spread out, grind slow, and be careful not to spawn the do mobs, as the most time-efficient way of working the quests and farming the dungeons.

I was excited when I was leveling... Team play! Incentive to kill as fast as possible! But as soon you cap, killing fast slows you down. Team play slows you down. The xp mobs are just downers when you don't need xp.


Sent from my iPhone using Tapatalk