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Thread: PREVIEW: Endgame 5v5 CTF Tournament (Late June)

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    Forum Adept SuperGotenks's Avatar
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    Quote Originally Posted by Mine AGK View Post
    1. Rhino buffs are what make rhino SO tanky as of recently with the sets. They have 4 damage skills but give insane party buffs. They need either their buffs nerfed, or a small armor or dodge nerf.
    2. Mages arent as OP as people think. The only thing that saves us in nearly all fights, is heal. Ive been comboed by a bird both with talon and bow. Have had nearly all my hp taken away just by root/shatter/blast. Bow is really good if you kite a mage at distance since the bows range is 13, wait for proc then push and combo. Despite what people think about both talon and bow. If both talon/bow are played more conservatively or even if some people get amazing enchants. They are quite viable classes. Mages have heal regen fast so they can heal out of root spams/stuns/debuffs, otherwise we would just be a mage that cant heal anything to support. Ive fought countless birds and id say roughly 90-95% of them are so used to just taking damage like a tank and dodging everything just to root/shatter/blast mages. You cant with this cap. Play more conservative and know when to push and when to back off.
    Mages pool proc has no cooldown. Once again, procs are dictating pvp too much. The pool proc is already strong as is, and it has no cooldown. Not to mention that it adds speed, 100 armor, insane health regen and mana regen, and 250 damage. With no cooldown, I've seen many mages just keep spawning the pool (due to 0.5 speed from wand), sit in it, and spam heal. This makes them impossible to kill.
    Last edited by SuperGotenks; 05-15-2018 at 08:15 PM.
    Supergotenks
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