+ By request: Enchantresses can no longer remove the debuff effects applied by Elite Mage Cave weapon procs.
+ By request: Enchantresses can no longer remove the debuff effects applied by Elite Mage Cave weapon procs.
Since everyone likes to disagree with jilsponie for being jilsponie... here it is from a bird with a bow "this doesn't involve any skill at all"
Sent from my SM-J727T1 using Tapatalk
From 13m a bow can auto me to death in a full 6pc set...
From what i can tell so far, just about all these procs need at least a nerf. A talon proc gives 1k armor? 100 dodge? That puts armor around 2.5k, only slightly less than our skill damages, combined with the regen it essentially negates all damage.
While i was working yesterday and unable to get to forums apparently a bear didn't know about the crippling slash skill now we have swords preventing kiting too. This wasn't needed, crippling slash can't be healed away.
Wand was able to hold it's own vs these weapons that slow run speed, but that was removed giving people without the wand the same advantage the wand had, controlling the range of the fight+ insane debuffs for an even larger advantage. So now we have a dex set thay can give your character the advantage of movement speed, a str set that gives the advantage of movement speed. But faster movement speed on the wand is "awkward"...
Sent from my SM-J727T1 using Tapatalk
Last edited by Jilsponie; 05-19-2018 at 07:59 PM.
I personally think that the slow effects by proc are too significant. I was full health snd got his with bow proc and couldnt do anything, i even msed and fired him away but auto ended up still killing me, bow dmg is to high or proc effect is to much. I also think that mage proc doesnt always spawn on top of me, sometimes it spawns 3-5m away from me and ends up being wasted completely, also this is completely off topic but cinco, we need a gold event that generates more gold more commonly, millions and millions are being dumped on enchants and its slowing down everything in the economy, people can hardly merch anymore because they want to sell 5% off cs price. The constant gold sink needs a pretty hefty gold event to go along with it, or maybe lower enchants to 2k? Lmk what you think
Okay so heres my idea for the gold event if you decide to give us one, we can kill mobs to spawn portal (like guild event, these should be solo maps) and its just as balanced for levels like guild event was. But in there we can farm kills, gold, and maybe some unique vanity drops? But also there can be chance to spawns golden bones or maybe multiple with a golden bones elixer? But this time the gold drops should be (5k,10k,25k,50k,100k) or maybe more.
People please respond to this and make cinco see it, ik tons of people want to see this happen
The great depression of 2018 is real. Regression from a healthy economy with a decent amount of currency to bartering is not ideal at all, and for most people, this seems to be the case due to their lack of liquid currency. My friends who enjoyed spending most of their time merching have had that joy killed for them as well. The simple solution is to give tori the teller a huge buff. If there's a fair exchange rate from plat to gold, tori will actually be useful, and both parties win - STS gets lots of plat revenue and players get a legitimate gold faucet. So far, the gold events have been stingy and a waste of time since the first Grotto. Tori is the solution for the premium players, gold events are the solution for the free players. With both, everyone wins.
My thoughts on this matter ^
Dont nerf birds! Birds only been nerfed alot. Mage are op too
Skickat från min iPhone med Tapatalk
Bear is still irrelevant and needs a proc that when hit it latches on to the enemy it's very hard to beat a mage or bird especially if they hit any proc it's over
Sent from my ONEPLUS A5000 using Tapatalk
Last edited by Waug; 05-20-2018 at 11:50 PM.
Why do i have the feeling you quoted him before the updates started that changed the playing field? Scrolling through forums the latest post of his i could find saying ANYTHING like this was on the 15th, since then bow has had increases to both proc rate, and skill damage, while the wand has had the speed proc removed...
Sent from my SM-J727T1 using Tapatalk
NOPE, it was said very recently aftr those updates that, go read by urself second page- https://www.spacetimestudios.com/sho...(252847)/page2
Thanks for the update
Bookmarks