I dont think I asked any questions in my post, its just a feedback thread on spirit weapon and its comparison to previous generation mythic and arcane. But anyway I appreciate your participation.
I am only talking about 1 FlameStaff used by 1 mage in the party. Wildfire use to stack infinite, the "change" is that now it stacks only 3x with increased damage on 2nd and 3rd stack. So, Irrespective of the number of FlameStaff users in the party (1 to 4), there will only be 3stacks per mob but they can spread the it to other mobs.
Anyway, my point is that Wildfire proc from a FlameStaff deals higher damage than Spirit weapon proc on mobs.
Well there are many theories, the closest theory in my opinion is that balance staff works like the Graveyard/Mauso's Mage curse. Though there is no conclusive data or words from devs confirming anything. Anyway, your question is valid: why doesn't our skill work the same? Well we did try to understand it by doing some tests, so lets keep the discussions related to that here: Balanced Staff for Bosses.
Again, the main point in the original post is that a Level 60 Mythic proc came out to be better than Level 71 Mythic proc in my tests. That is all to it.![]()
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