Results 1 to 20 of 44

Thread: About vocations and hydra/infested

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #30
    Forum Adept
    Join Date
    Jun 2015
    Posts
    449
    Thanks Thanks Given 
    541
    Thanks Thanks Received 
    31
    Thanked in
    29 Posts

    Default

    Sts please just balance classes or dont implement pure Boss maps.

    I loved Maus for the whole teamplay thing, every class was needed and in some way useful.
    (Dont say rogs werent needed, 2 rogs 1 mage 1 tank was extremely op)

    now its just spamming skills, get as many rogs together as you can. Tanks/Mages slow down runs by a LOT, to make fast gold I dont get to play with my friends.

    we had this whole thing with Arena runs. Why do it again?

    Please make all classes nessecary and teamwork more important than stats.

    EDIT:

    here are some suggestions: - make timed runs as survival, LB for the most spent time in an endless map, restrict respawn, force the team to decide when to quit or they loose the stuff they made from that run.
    invent new skills, pets, something that can make you invisible but you gotta watch out for red zones and stuff like that. invent enemies that diseable your skills, come up with new maps added to an expansion without a new cap, try to connect content... IMO that stuff is more important than these small repetetive events. leave them out, focus on the game there is and make us feel happy to grind, not bored by spending 110 hr to get 1500 murkstone tokens. maybe add differnet goals inbetween, maps with different stuff to farm at the same time with different time needed so we are happy to farm the little stuff untill we reach the big goal.

    maybe make plat tradeable, expensive plat vanites, stuff exclusively bought with plat but farmable by trading to plat.

    right now i dont feel like you care much about this game and i care too less and less :/

    just my 2 cents
    Last edited by Lolifee; 09-04-2018 at 09:02 AM.

Similar Threads

  1. Always Empty Hydra Map (?)
    By Bryx0023 in forum AL General Discussion
    Replies: 19
    Last Post: 08-10-2018, 07:05 AM
  2. Festerfang's Hydra Map
    By Psychoism in forum AL Technical Issues and Bugs
    Replies: 0
    Last Post: 07-17-2018, 06:52 AM
  3. Hydra bug
    By Hayleyz in forum AL Technical Issues and Bugs
    Replies: 2
    Last Post: 07-15-2018, 03:50 PM
  4. fixed hydra bug
    By Mudaoloko in forum AL Technical Issues and Bugs
    Replies: 1
    Last Post: 07-14-2018, 07:55 AM
  5. The hydra
    By Spheresome in forum AL General Discussion
    Replies: 1
    Last Post: 07-03-2018, 12:34 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •