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  Click here to go to the first Dev post in this thread.   Thread: Hardcore Mode - Revised Design / Additional Details

  1. #21
    Blogger QuaseT's Avatar
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    Like the ideas, especially instant death. Finally something a bit more difficult

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    Good parties are a necessity now where skills and timing becomes a essential thing.

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    Quote Originally Posted by Cinco View Post
    Yes. Hardcore vs hardcore in standard PvP zones. Hardcore can PvP against normal characters in Duels and in Guild Battlegrounds. The whole character reset thing does apply in PvP as well.

    OP updated with this info. Thanks!
    Sweet...thanks Cinco...So I'm guessin the scores don't go to 20 kills for a win in the standard pvp zones then? Since chars reset upon death?

    Can you guys make it hardcore vs hardcore only? So then hardcore mode is separate from normal

    Just a lil ten cents...For pvp in hardcore mode, would you be able to make it so that the losing team gets the reset? That way we could still play to 20 kills in tdm and for BG's the losing team reset too

    CTF: whole point of CTF is capturing the flags but then my ten cents would be a waste since everyone decides the winner by the number of kills... So it's more like 'seek and destroy'

    So for hardcore mode could there be a new arena(or just use the CTF layout but without flags) called 'seek and destroy' players clash to about 100kills? Or until the enemy team forfeit. Then the losing team gets the reset :P or just the person who dies the most le

    What you guys reckon?

    PS. I like the idea of us not being able to change our current chars to hardcore...But then the lvl grinds gonna be a struggle lel

    Pls don't bring the awakes into hardcore


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    Junior Member Gctx's Avatar
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    This idea seems cool, but I think I’ll stick to the normal mode.


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    I think there is no problem atm i like the new idea .
    I cant wait to play.
    .thanks to all the devs that work hard for it.
    Bring it on after event so we can see if there is somthing that we need to change.
    Or something that is wrong wth hardcore .
    Hardcore aps dont effect normal char so i think
    ‘We’re fine’


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    Seems interesting
    I guess Lag the Vicious is our main enemy now XD
    If there would be a competition for stupidity, I would be second. Cause I’m stupid

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    The basic idea of starting all over with zero cash and progress with looted items only is just great. I am even ok with perma death and plat revive. But revive to level one is a major roadblock.
    At least I need cheap older phone which I can throw to wall when I die at say lvl 40+.

    How dares to run HC maps with PUGs?

    And hey you need a separate HC chat mode, where people can "discuss" the events that lead to someone's death :/
    Jiarijiba / Jiablast / Jiaroxx

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    Senior Member arcanefid's Avatar
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    Sounds very cool, but as some others mentioned, some stuff gotta be changed before the Hardcore mode goes live.

    We know we're risking a lot of time with grinding our new characters to high levels, there is a chance that we can die from things which we cannot really control, and that would be more pain in real life than in game.

    We don't want to die from stuff that we cannot control, or in other words, we don't want to die because of bad luck that is not directly related to the game play or our skill.

    Things such as lag, red zones showing in wrong places, and the random curses in Mausoleum should be fixed or have a solution before y'all release this thing.

    Imagine being a Lv71 with some cool rare weapons and vanities, and then you accidentally lag starting an Arena run and the gate spikes kill you.
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    Maybe you should make it so that once someone gets to a certain high enough level in hardcore mode(e.g. Lvl 71), he'll be able to switch that hardcore chara to a 'normal' chara..? That'd be awesome

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    THE DEATH IS CALLING US IN HARDCORE MODE Lol

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    Default For your consideration.

    Quote Originally Posted by GT5X View Post
    Maybe you should make it so that once someone gets to a certain high enough level in hardcore mode(e.g. Lvl 71), he'll be able to switch that hardcore chara to a 'normal' chara..? That'd be awesome
    Thats how it works in Diablo II.
    All Hardcore characters get converted into Normal characters when the season ends and LB gets cleared.
    All the rewards/items earned by Harcore characters remains with them, and players start with new Hardcore characters to reach new cap and to beat new season LB. It keeps the competition same in every season, or it will become easy for level 71 Hardcore charector to beat next cap or season LB.
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    Default Why PvP???

    Why would anyone dual or pvp in hardcore mode to risk their only life? Will there be any rewards attached to it?
    May be new PVP mode: King of the Hill or Last Man Standing? And PvP LB?
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    Oh Cinc, you forgot to mention if you die in hardcore mode, you die in real life....


    ..unless of course you kill Justg on level 75. (no hacks please)

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    Quote Originally Posted by PsychoNuke View Post
    Thats how it works in Diablo II.
    All Hardcore characters get converted into Normal characters when the season ends and LB gets cleared.
    All the rewards/items earned by Harcore characters remains with them, and players start with new Hardcore characters to reach new cap and to beat new season LB. It keeps the competition same in every season, or it will become easy for level 71 Hardcore charector to beat next cap or season LB.
    Instead of making a new hardcore char every seaon, I think it would be best if the current hardcore char is wiped off to lvl 1 at the start of every new season.
    meep meep

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    Quote Originally Posted by Cinco View Post
    - Hardcore characters are allowed to hang out in the same social spaces as 'normal' characters but they are only allowed to go on PVE adventures with other Hardcore characters. This means that the game will only put Hardcore characters into instances with other Hardcore characters. Likewise, 'normal' characters are put in normal instances with other 'normal' characters ;-)
    Will there be a way for us to distinguish between a hardcore and a normal char in town?
    meep meep

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    Quote Originally Posted by Azerothraven View Post
    Oh Cinc, you forgot to mention if you die in hardcore mode, you die in real life....


    ..unless of course you kill Justg on level 75. (no hacks please)
    xD HAX MODE ON!


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    I love hardcore mode idea, I haven't played this game for years and when i heard about it i got an urge to play it again, however I am concerned.. What will happen to lockeds? If people start opening lockeds it will be 100% pay to win and I doubt anyone wants to compete with money. I hope that there are no lockeds or if there are then maybe make us able to open them with coins because coins are pretty hard to come by when playing in hardcore mode. Most of your coins are going into potions and getting gold loot from crafted awakening stones is pretty hard.

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    Quote Originally Posted by GT5X View Post
    Maybe you should make it so that once someone gets to a certain high enough level in hardcore mode(e.g. Lvl 71), he'll be able to switch that hardcore chara to a 'normal' chara..? That'd be awesome
    why would you play hardcore in the first place then. Hardcore is for people who want to grind hard and earn everything by themself. Look at osrs streamers, they grind months to get 1 item into theyr collection, while in normal mode you could just buy it from auction.

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    Quote Originally Posted by arcanefid View Post

    Imagine being a Lv71 with some cool rare weapons and vanities, and then you accidentally lag starting an Arena run and the gate spikes kill you.
    Lol, I feel ya.. 50% of my deaths in AL made me feel universe is conspiring against me
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    Quote Originally Posted by Gaprisha View Post
    Instead of making a new hardcore char every seaon, I think it would be best if the current hardcore char is wiped off to lvl 1 at the start of every new season.
    How is it different than making new?
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