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Last edited by Tackled; 12-10-2018 at 01:57 AM. Reason: Closed thread
Rogues can one shot kill each other, mages, and some other warriors, and the other classes can do very little damage due to the stacking Dodge chances and the ridiculous armor. In most MOBA and PVP in other games, not being able to hit another character or killing another player with one shot is unheard of. So imo, The DPS of ALL classes needs to be severely dropped, esepecially that of rogues, and since rogues are supposed to hit the hardest, they should have their health adn armor nerfed so as they need a tank to properly shield them.
Here is how the Pvp classes should be:
Warrior --> Tank, High armor and health, very low damage and mana
Rogue--> High damage, and crit, very low health and mana, <-- notice how there is no such thing as dodge.
Mage--> High Mana, Average Health and Damage.
I fully support you in that rogues are the queens and kings of pvp and that they dominate it simply because of superior stats. Rogues are probably gonna hate on me now, so I wont respond this thread anymore...
Kind Regards,
Chautrao
Successful attacks on a mage with Shield on should eat attackers mana(like one of the upgrades should do this). Take away a rogues ability to spam skills would help?
Max dodge should be 75%(i dont pvp on this game so these are just spitball ideas).
I think finding ways to take away rogues mana would help, and if it were the way i stated for Arcane shield, it could protect mages from the one shot.
Global cap on %armor bonus from awakens could be a thing. Should all three classes be able to receive the same awakens? If so, then they should be able to vary them in strength?
class specific awakens could be a thing too. Giving what is needed to the classes without the possibility of another class exploiting it.
Im all for tryin to give ideas to balance pvp. I believe, personally at least, that i have a very objective look on this as ive never(ever) cared to try PvP on AL( main reason is i prefer a more balanced PvP environment, i go to Overwatch to pvp).
Im guessing these ideas are not that great, but the discussing has to start somewhere. How to go about it, which areas you can implement it, and keeping an open mind are key imo.
It would be of GREAT help if a dev could at least give us a little info on what they have seen as the problem and if any ideas they have seen would work(if or if not they are possible to implement). Maybe ive missed a post like this but it takes two to tango and the community is just dancing by themselves at this point.
Buff tanks dmg 100%+mage dmg 50%. Nerf armor on all 3 classes by 80%+ also lower crit % by alot to make rogues use crit awakens to get their op crits. And if they do balance classes only do it in PvP zones don't change PvE.
If only the developers cared... honestly I've moved on. I guess we just have to accept it's recycled pve content only now
You forgetting that Devs have changed the game into a team based game instead of solo?
They mentioned this When JustG came into the picture.
Also 30m for gear as a tank is no where near enough to compete, top pvp players have invested +200m on gear not including the awakening spent
[QUOTE=Scary;2902802]Tank cover and/or pull
Rouges snipe
Mage heal and/or time nek
Know your role[/
You sound so ignorant. I don’t like you, you’re a toxic player and you get smacked on every other rpg that doesn’t have a “role” have a good day. Act like you didn’t see this post.
[QUOTE=Scary;2902809][QUOTE=Tackled;2902805]
RPG = "Role"- Playing Game
Good day sir[/
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Last edited by Tackled; 12-10-2018 at 12:23 AM.
You obviously are bias to this, as you can see many others are too.
I noticed something common amongst folks that have the concerns that you share. Its always "Sts doesnt care, they dont know what there doing ect ect.." . do you honestly think if this was an easy fix like the above people think it is that they wouldnt do it? People honestly cannot be that narrow minded. There are many things that affect pvp other than paper stats.
Global changes in pvp- affecting each class equally.
Class specific awakenings
Another character class
Additional Upgrade ticks on current skills
Heck, even add Class specific passives.
If sts doesn't get a massive change like trying to balance pvp correct on the first shot, then y'all will cry" money hungry blah blah, plat grab. Dont care about the community".
If they dont have the resources and/or brilliant minds it takes to balance a games PvP side, does that mean you all have to sit there and passively bash them or trash them? Its not like you've been charged for this game nor are you forced to play it. The fact that it is free and it has both pve and pvp should be enough for people to stop bashing on them for years. If you want a more balanced pvp then there are many games out there that you can pay for, but you will probably never find a game that is perfectly balanced. Two wrongs dont make a right, but it for sure can create a fight.
Some of y'all are like a sea snake bite, just wont stop being a pain. If you take that personal, than it may be true, ehh?
In the end, i really dont care, pvp on a phone game just isnt fun to me. To take it as serious as i just did or alot of you have is just foolish. I will send this post as i at least tried to give a few options before getting triggered.
Hopefully the community can figure it out. Ill stay off this thread, y'all ruin it with the negitive crap and/or drama. have a good one.
First off who is “y’all” ? and you took your time with this one. You don’t care about a phone pvp game ( its a pc game) but you just wrote a book on the forums ? Re-evaluate your life. I’m not trying to be rude but what do you expect to get when you try to bash people who share some opinions on obvious things that need to be fixed. Ridiculous
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There is no point making these threads again and again, there is nothing more you can add to what is already discussed.
This was the last initiative from devs on pvp: https://www.spacetimestudios.com/sho...vp%2C+feedback
Then, there was another thread where vroom discussed and collected information on skill and class issues which I cant find anymore, but I am sure alot of us remember it because we spent days on that thread.
All that and more for nothing. Vroom left after that and the results of the discussion and tests never went live. There is no point having these threads anymore, stop flogging a dead horse.
*Keep calm and take things as they come (if they come).*
just go to brawlers outpost with a mug of green grog, give each other a black eye and call it a day.
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