Quote Originally Posted by MickJenkins View Post
Hey Cinco, can you nerf ops in the new cap? High hit % + High DPS + High damage tacs + being able to tank = Unfair to every other class...
Commandos can't even fight operatives head on anymore and once engineers get hit with one lash, it's over for them. Operatives use to be the class that required game planning and movement instead of tanking everyone and autoing people to death. I'm not even asking for a major nerf, just lower the armor. Its already hard enough that most operatives have almost 1k DPS and a crazy hit % that makes their lash damn near undodgeable. Not to mention, the wall glitch is still an issue so that also benefits them.

Operative > Commando + pistol
Operative > Commando + napalm
Operative > Commando + cannon
Operative > Engineer + slashers
Engineer + slashers > Commando + pistol
Engineer + slashers > Commando + cannon
Commando + Napalm > Engineer + Slashers
Commando is underrated , should be considered a tank and its not.

I agree with all the points you stated but not the last one, commando with napalm beats engineer only if the engineer has low mods, i can tell you that since im maxed and its hard to win 170+ slashers users.