The imbalance of PvP items has made PvP rooms empty. Roughly 10 top players play. Many other players DF.
Why not do a token system reward?
- Tokens can be earned by winning matches.
- Tokens could be used to buy special PvP gear.
A PvP vendor could sell pvp items:
- AB (account bound) that would be superior to normal gear but equal to other vendor gear, and could be used only in a certain "special" PvP room.
- Maybe add some never seen before vanities that are AB in the vendor too.
Awakening System:
- Limit the awakening values E.g. max armor % can be 2 per slot, not 5 like now.
IF there is a type of system reward of tokens, it could attracted more players, limiting the room for dummy farmers, bringing pvp active again at end game.
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