A few Level 110 weapon items currently in development...
From left to right: The Swabby Mop, the Sextant Crossbow, the Captain's Falchion, the Nautical Compass Wand, and the Fishmonger's Dual Daggers
All part of the island excursion theme. All of them super-shiny (though the pic doesn't really do them justice in that regard).
Elite Level 110 weapons are intended to have procs that only activate in PVE. And as such they'll be things like bonus damage on hit, extra hits on target, target area of effect blasts, crit, armor and damage buffs, and possibly 'banish' (but only for minion monsters). Feel free to share your thoughts on what you think would be good to add or important to avoid. I'm working on these mechanics now and will be reviewing commentary in this thread over the weekend.
Best wishes!
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