I don't think the solution is to make old maps fun again - AL is most enjoyable when playing at cap level with the other 95% of players.

I appreciate that we enjoyed each map zone for months in it's "end game" era, farming the elites for eggs/pets/gear and learning all of their secrets along with out friends and guild.

Realistically new players aren't going to follow in our footsteps and for example stop at a lower level for several months to farm a full set from elites, or enjoy the challenge of getting all of the planar arena APs while they are still challenging. Trust me that will never be the same for new player today as it was for someone who lived that content as it happened.

The solution for new players, in my opinion, is to make the story quests more in depth and grant more XP, so that new players follow the story and arrive at a level 5 below cap asap. Then they can simply join in with the rest of the community and have the "current" experience.



Sent from my Mi A1 using Tapatalk