Quote Originally Posted by Kissaura View Post
It'll stop them from having as much armor as they have by decreasing the max armor they can get. If someone naturally naturally has 1000 armor before any awakens and they roll max armor every slot or something (I do realize it's highly unlikable. Just an example. Might even be able to get more. Just didn't feel like doing math.) it gets them to like 2500 armor or something. That's +1500. If you decrease the max roll they can get by half they'd only get like a total of 1750 armor. And the difference between fighting someone with 2500 armor and 1750 armor is huge. They will still have the most armor, and technically got what they paid for. Just not a ridiculously high amount for a lvl 13 or something.

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lol, for real ur quoting 13s now? xD. Take a look at you high levels and that armor HP atrocity, what about crit and dodge beyond 100%>? not insane enough? rogues do damage that rival the modded damage of developers(just an exaggeration but you get it), dont just focus on 'armor' awakes, when you could take a more fair and non-bias route of learning about other factors that could contribute.