Originally Posted by
Kaziscate
Personally, I've grown tired of using the 2 exact same weapon types over and over now. It also feels somewhat limiting to the number of play styles that can be played as. I believe that giving the classes a new set of weapons could help breathe some new life into the game and help expand players' choice of weapons to use based on their gameplay.
Here's a few suggestions:
Warrior
1. Ball and Chain:A mid range weapon that does aoe damage up to 4 enemies.
2.Knuckles:A brawler style weapon that does powerful punches to a single target.
3.Spear: A ranged throwing weapon that hits an enemy.
Rogue
1.Whip:A mid range weapon that lashes at multiple enemies.
2.Nunchuks:Close range weapon that does high dps to a single target. Fast attack speed.
3.Boomerang:Ranged weapon that hits 4 enemies.
Sorceror
1.Magical Sword:A one handed blade made of pure magic. Attacks blast beams of energy to a single target at close range.
2.Orb:A floating mass of energy. Blasts 2 enemies with powerful blasts of energy at range. Must charge to attack
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