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05-30-2011, 08:44 PM
#10
Spacetime Studios Dev
Thanks for the logs - the crash was in libsoundpool.so, so it's likely just turning off sound would be enough to avoid the crash for now. I'll see what I can find when I get a chance, but it's likely this is a bug in the audio drivers for that particular device, since it's the only type reporting crashes for it.
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