Originally Posted by
Bundlos
Honestly, warrior is the class I have had my worst PvE experiences with. Tanking or protecting a party used to be their primary role, but now things have changed with current gear dynamics turning warriors into a damage dealing class and in that instant there is complete disregard to the skills used. I'll state a few instances where I have seen them going wrong. In infested swamp, dying at boss curse can be evaded by timing charged heal if there is no glowstick in the party (but most don't know that or don't do that) and they are the first to die. In the current valley maps, they don't time heal appropriately as well or don't use taunt or don't even know how to taunt. They don't even bother to taunt the boss. If the boss is taunted then there is no scope of the DPS being hit by the fireball and dying, nor the need to use a AA for protecting self is required if it is done right. The one and only warrior whom I have seen doing the taunt perfectly is IGN Adaaaamm (don't know the exact spelling of his IGN, sorry). In deep marsh, I get that the ones using Glintstone set prefer to have their backs to the wall and axe the Shaman, but the ones who aren't using it and don't have the axe skill, they mostly fail to axe the boss, or randomly axe the boss to literally the bottom of the map and end up resetting it eventually. Or if there are multiple wars they keep using the skill like it's a tug of war between them (like you don't get to axe it, it's mine). It's a simple fact, if your character fights facing the Shaman during the first instance you launch your first attack, the boss stays hooked to the spot till you move your character a second time. During swamp temple, what can be worse than the warrior in the party dying first before the DPS in higher waves? That too when fully loaded with the latest gears. In maus, pulling a ton of mobs when they can't even handle it and then attacking the mages even if curse is active, on top of that using magma aa, and then complaining if they die (although it's a mistake other classes make too).
Just because one is geared, and now even deals damage does not mean that you should forget about your roots and not care if your party survives or dies. Although your thread title might have been click bait, but for me, any player can play a warrior but every warrior cannot be a tank. Oh, forgot the the most hilarious part. On forums most of them will make hate posts about rogues being the most OP and how they need a nerf, and those same people in game hunt the most damage dealing rogues to include in their party for faster runs, and leaving random maps if there is one more warrior in the same map as them thereby showing utter disregard to fellow players of their own class.
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