-1
Contructive vote 7chars
-1
Contructive vote 7chars
So you're trying to implement a feature that a battle royale game uses into an MMORPG which is based around farming gear, loot and progressing maps. I'm sure 80% of the playerbase doesn't want one of the best MMORPGs on mobile to go in the direction of Fortnite, because it's just not.
Even so if it's "not something for you, don't buy it" then those who buy it have an advantage over those who don't. What does this introduce? a pay to win game. The only slightest sense in this idea is if this "season pass" would give non tradable cosmetics and not guaranteed loot or currency. The purpose of the game is to grind maps and farm loot, after all, that's the point of an MMORPG isn't it?
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That's great but it's not my responsibility to guide the game or make it better. I have an idea and dev can choose to implement, figure out to make it work or not.
Just something for them to think about.
The forum is also filled with toxic players who don't represent the average person in AL.
Paying real cash isn't "average player/person". The reason behind why this seasonal pass is bad, because everything in game is already pay to win, why need another way to top over free to play players?
Is permanent Xp bonus not enough?
Is auto lvl 71 not enough?
Is millions from lockeds not enough?
P.s. from real average person in AL
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While we are suggesting things, something that the developers can add for free would be a dislike button on forums.
If after all those years they didn't do it, there is a reason behind this, and if after all those years the game is still there and active i think its because imo STS know what they are doing
So a season pass is a big no for me, it would completely change the dynamic of the game
-1
Just because it doesn't concern us doesn't mean it can't affect us. I just feel like this would ruin the game lol. I mean think about it, for $10 you can get 75 plat from the store. With 75 plat, you can buy exactly 75k gold. What you're asking for is 10x the gold alone. Maybe if it was less, then it could work, but the truth is it just wouldn't fit in this game.
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Reasons are already explained by multiple people
IGN: Ebereasider [Guild: Crisis of Faith]
Guides: 1. AL Event Schedule
2. Locations of Rare Bosses (Evasive Six, Elusive Four, Bael II, Krunch II & Challenger)
Its exploitable & again Plat2Play
ʏᴏᴜᴛᴜʙᴇ- ᴘʀᴀʙsɪᴍᴀʀ ᴄʜʜᴀʙʀᴀ ✓
They monetise? My friend players already dislike how aggressive the game is about getting money, with all these new arcanes, op 100 dollar 1-2 day pet sales, locks. Play user already already leagues above free to play players, a monthly pass would create an even more of an unbalance, and it sure as hell wouldnt he appealing to a high percentage of the players, especially new ones when they come and see: 10 dollars for this, 500 plat for that, 15 plat to open this. How to get gold or gear? Plat. This game has a theme, open locks sell the items you lot for gold, it is a bit aggressive but it works kinda. Let it be.
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-1 to this idea. But.
I would like to see a VIP System like other MMORPG games. Prizes, Gifts, Pets and or Mounts, Special Vanties, etc for the people who spend and who have spent a lot of money on this game over the years. Like 50K Plat Bought, 100K, 200K, 300K. Etc.
Season passes have been criticized for being anti-consumer, as they psychologically pressure customers to spend more money,
it can lead many to leave game also, as they can feel dependant(pressure) to that season pass, really don't think it's a good idea sorry
-111
Passes should be only for ur fortnite or esp in MOBA games lol
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