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    No class is balanced tbh, if everyone just respected their character's role in the first place there is no debate in here.

    And if the game itself, didn't give all LB based on speed and dmg the tank and mage issue will not pop up!

    Leaderboards - boss damage based/movement based/killing based.

    Tanks- complaining to be rogue like but never dies.
    Mages- to be rogue like too but in AOE scale.


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    Quote Originally Posted by Overgrown View Post
    No class is balanced tbh, if everyone just respected their character's role in the first place there is no debate in here.

    And if the game itself, didn't give all LB based on speed and dmg the tank and mage issue will not pop up!

    Leaderboards - boss damage based/movement based/killing based.

    Tanks- complaining to be rogue like but never dies.
    Mages- to be rogue like too but in AOE scale.


    Sent from my CPH1803 using Tapatalk
    The classes aren't supposed to be balanced to begin with. These people don't realize. They complained because they picked the wrong class. Now they want TANKS to be the DPS class as well. Rogues were never dominating the game as they say, they were just doing what they were supposed to do, which was high DPS. Warriors always dominated in survival and tanking also, mages always dominated in aoe. Classes were what they were supposed to be but everyone wants a rogue tank or rogue aoe now. The game design is to blame for this too, if the maps required to have a tank or a mage then the game would be balanced.
    Or they could just scale mobs to class or DPS of the party. Better choice than making all classes rogues imo.

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