No need to introduce topic, title expains it all.
My suggestion for buffs
1) Make str stat more usefull. My idea is to add for each str point 1% to crit damage. Crit damage would multiply your crit
damage.
2) From playing game for 6years time, i have analysed that warrior ability conversion dmg ratio is way to low. Increase it by
50%.
3) To make warrior feel like true tank buff ability juggernout. Add passive: position of damage recived is being reflected on
enemies, lets say 20%.
4) To make warrior feel even more like tank, make vengfull blood better. Add passive under effect of vengfull blood all
damged enemies are taunted and their damage is decreased by 20%.
Before u say that its to much, new effects reduce effects of each other. So it gives more option in warriors arsenal.
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