Results 1 to 14 of 14

  Click here to go to the first Dev post in this thread.   Thread: 2020-10-01 Content Update (278586)

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev TzatOps's Avatar
    Join Date
    Feb 2014
    Posts
    517
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1,931
    Thanked in
    409 Posts

    Default 2020-10-01 Content Update (278586)

    + Occupy Windmoore returns with an all new 'Merchant Mansion' house and 'Golden Fields' environment!
    + The 'Golden Fields' gives you +10% movement speed (stacking), and can be used with any house layout.
    + Loot house deeds, environment deeds, as well as house and guild furniture from Jarl Gruwald.
    + Use the Occupy Windmoore Hunter's elixir for a chance to loot 'Merchant Mansion' and 'Killing Company' furniture.
    + Get your hands on the Jarl's new 'Malodorous Garbage' armor and helmet (with its deeply unsettling 'stink' particles).
    + Complete the Gahuvan Gruwald 'Mansion' quest series for special bone and skull decor items!
    + Check out the full event preview here: https://www.spacetimestudios.com/sho...cupy-Windmoore
    + Non-Honor Ranked PvP has been removed.
    + Fixed Ranked PvP rewards from season rollover.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following User Says Thank You to TzatOps For This Useful Post:


  3. #2
    Junior Member
    Join Date
    Jul 2020
    Posts
    31
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Ay ay ay


    Sent from my iPhone using Tapatalk

  4. #3
    Senior Member Scalpel's Avatar
    Join Date
    Aug 2017
    Posts
    699
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    12
    Thanked in
    10 Posts

    Default

    Okay


    Sent from my iPhone using Tapatalk

  5. #4
    Forum Adept
    Join Date
    Aug 2013
    Posts
    327
    Thanks Thanks Given 
    69
    Thanks Thanks Received 
    23
    Thanked in
    19 Posts

    Default

    Nice ty

    Sent from my SM-A505F using Tapatalk

  6. #5
    Member
    Join Date
    Apr 2016
    Posts
    64
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Interesting

  7. #6
    Banned
    Join Date
    Mar 2020
    Posts
    675
    Thanks Thanks Given 
    207
    Thanks Thanks Received 
    86
    Thanked in
    61 Posts

    Default

    -when hardcore mode will be renamed to platcore?
    -can we get MORE achievements based on plat spending, especially for HC mode? maybe something like each 10k plat spent = +500aps

  8. The Following 2 Users Say Thank You to reyals For This Useful Post:


  9.   Click here to go to the next Dev post in this thread.   #7
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    Quote Originally Posted by reyals View Post
    -when hardcore mode will be renamed to platcore?
    -can we get MORE achievements based on plat spending, especially for HC mode? maybe something like each 10k plat spent = +500aps
    500 seems too low but okay.


    Sent from my iPhone using Tapatalk
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  10. The Following User Says Thank You to Cinco For This Useful Post:


  11. #8
    Forum Adept
    Join Date
    Aug 2019
    Posts
    407
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    169
    Thanked in
    87 Posts

    Default

    Quote Originally Posted by reyals View Post
    -when hardcore mode will be renamed to platcore?
    -can we get MORE achievements based on plat spending, especially for HC mode? maybe something like each 10k plat spent = +500aps
    Ngl I logged in to thank that post

  12. #9
    Senior Member Bundlos's Avatar
    Join Date
    Sep 2018
    Location
    Your worst nightmare
    Posts
    663
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    231
    Thanked in
    96 Posts

    Default

    It is sad to see Hardcore Mode getting more and more plat-oriented

  13. #10
    Banned
    Join Date
    Aug 2020
    Posts
    476
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    61
    Thanked in
    44 Posts

    Default

    Quote Originally Posted by reyals View Post
    -when hardcore mode will be renamed to platcore?
    -can we get MORE achievements based on plat spending, especially for HC mode? maybe something like each 10k plat spent = +500aps
    ._. Is pay to win this !!

  14. #11
    Senior Member
    Join Date
    Jun 2019
    Posts
    1,050
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    66
    Thanked in
    52 Posts

    Default

    event zone lag,then the barrier did not dissolve until 4 plyer near it...so,when 1 plyer is afk/ping/dc...pity other 3...mybe used previous mechanism...after 30sec,barrier weak n then dissolve

  15.   Click here to go to the next Dev post in this thread.   #12
    Spacetime Studios Dev Futumsh's Avatar
    Join Date
    Feb 2010
    Posts
    6,698
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4,115
    Thanked in
    1,949 Posts

    Default

    Quote Originally Posted by profmsb View Post
    event zone lag,then the barrier did not dissolve until 4 plyer near it...so,when 1 plyer is afk/ping/dc...pity other 3...mybe used previous mechanism...after 30sec,barrier weak n then dissolve
    The 'lag' should be fixed if you patch. I'll doublecheck the barrier behavior, should be 10 seconds with 1 person near it, as long as enough minions have been killed.

  16. The Following User Says Thank You to Futumsh For This Useful Post:


  17. #13
    Senior Member
    Join Date
    Jun 2019
    Posts
    1,050
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    66
    Thanked in
    52 Posts

    Default

    Quote Originally Posted by Futumsh View Post
    The 'lag' should be fixed if you patch. I'll doublecheck the barrier behavior, should be 10 seconds with 1 person near it, as long as enough minions have been killed.
    yes...the lag fix...the barrier not sure since no afk or dc after that one time...ty futumsh...nice event ^^,

    Sent from my TA-1032 using Tapatalk

  18.   This is the last Dev post in this thread.   #14
    Spacetime Studios Dev Futumsh's Avatar
    Join Date
    Feb 2010
    Posts
    6,698
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4,115
    Thanked in
    1,949 Posts

    Default

    It looks like the timed opening isn't working, will be fixed in the update coming shortly.
    Last edited by Futumsh; 10-01-2020 at 03:27 PM.

  19. The Following User Says Thank You to Futumsh For This Useful Post:


Similar Threads

  1. 2020-06-16 Content Update (275837)
    By TzatOps in forum SL Announcements
    Replies: 30
    Last Post: 07-30-2020, 11:52 PM
  2. 2020-04-30 Content Update (274321)
    By TzatOps in forum DL Announcements
    Replies: 17
    Last Post: 05-07-2020, 07:06 PM
  3. 2020-04-29 Content Update (274274)
    By TzatOps in forum AL Announcements
    Replies: 7
    Last Post: 05-01-2020, 05:16 AM
  4. 2020-04-16 Content Update (273724)
    By TzatOps in forum PL Announcements
    Replies: 35
    Last Post: 04-23-2020, 05:25 PM
  5. 2020-04-02 Content Update (273081)
    By Futumsh in forum DL Announcements
    Replies: 76
    Last Post: 04-12-2020, 12:43 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •