Quote Originally Posted by reyals View Post
For example i'm rogue and going hit warrior who has reflecting proc, warrior's armor and dmg reduce will not count at all, even if he has maxed armor (80%) and 95%dmg reduce (by glow aa 1st second), reflected damage (which i take) will still count from damage which i was going to deal him if he had 0 armor and 0 dmg reduce and if i have 100%dmg (if my damage reduced or buffed - doesnt matter too, it counts from my 'base damage'); and reflected damage can be reduced only if i (rogue) have some %dmg reduce. It can be easily checked i think
(forgot how much %reflect in pvp, so i can't put some numbers to that example). just try it. As warrior with reflect - take rogue in duel, get reflecting proc, use glow and tell rogue to attack you when u have 1st second of glow shield. and then try same without glow. then try same with and without armor. rogue will take same damage in all situations.
Easier example in pve - take big pull of mobs in map, get reflect proc and use glow/jugg or idk, since you have 95%dmg reduce - mobs shouldnt die by your reflect in your theory (because they don't hit you hard), but they still die same as if you didnt get dmg reduce
Question, so let’s say in pve there is a big pull of mobs in a map and a mage uses curse to debuff mobs’ damage. When you have reflect on the damage reflected on mobs will be lowered or will be as if there was no curse?


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