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Thread: Skills?

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    Luminary Poster Phoenixking's Avatar
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    Default Skills?

    Can someone atleast leak some skills im really curious about it
    When there is too much

    Don't forget

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    Banned Otukura's Avatar
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    Um..
    Mind Wrack -- Main Op's damage spell
    Flames of Insanity -- Stun + dot
    Amplify Pain -- Armor debuff + increased crit for you
    Psychc Lash -- root + dot
    Blur - dodge more

    Those are from memory..

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    Default

    For commando,
    force hammer-single target dmg thing
    self heal thingy
    singularity-shoot an orb thing to an enemy, orb explodes and a ring is emitted, knocking down enemies
    stomp like thing - you punch the floor!

    Sorry i forget the names

    Thanks Flowman!!!
    The best fruit in the world....PWNPEAR

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    Default

    For operative - I forgot names, but I'll explain the skills I unlocked.

    First one - It's like Blast Shot for birds. It's a big dose of critical dps instantly to a opponent.
    Second one - Lurch: Stuns opponent, deals damage, and knocks them several feet back.
    Third one - Engulf: It stuns the target, sets them on fire, and is DOT.
    Fourth one - HOT/MOT
    Fifth one - Armor Debuff
    Sixth one - Some new slash attack, haven't got to try it yet. I think its DOT.

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    Banned Otukura's Avatar
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    Default

    Quote Originally Posted by Pharcyde View Post
    For operative - I forgot names, but I'll explain the skills I unlocked.

    First one - It's like Blast Shot for birds. It's a big dose of critical dps instantly to a opponent.
    Second one - Lurch: Stuns opponent, deals damage, and knocks them several feet back.
    Third one - Engulf: It stuns the target, sets them on fire, and is DOT.
    Fourth one - HOT/MOT
    Fifth one - Armor Debuff
    Sixth one - Some new slash attack, haven't got to try it yet. I think its DOT.
    Sixth is root, second and third are switched, and the 7th is blur(dodge). I haven't gotten any farther.

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    Default

    I'm an Engineer and most of my skills so far have mostly been health and defense skills.

    Health wise there is a health regen for 9 secs, and a revive skill.

    Defense there is one that makes a big bubble/shield around you.

    Offense there is something that shoots something like tacks at your opponent.

    Those are really only ones I've used so far.

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    Junior Member Faust's Avatar
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    Engineer
    Wither - Basic DOT skill
    Leech - DOT drain skill
    Empathy - Group heal over time. First couple levels do 3 small heals. Not sure if the number increases as you go
    Revive - Group revive skill. Shorter range than in PL tho. I think...

    All I have so far. Haven't had much time to play
    Last edited by Faust; 07-09-2011 at 09:45 AM.

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    Default

    Also, you can only use 8 skills at a time. Meaning 4 skills will be left out, leaving massive room for player personalization.

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    Banned Otukura's Avatar
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    Default

    Quote Originally Posted by Pharcyde View Post
    Also, you can only use 8 skills at a time. Meaning 4 skills will be left out, leaving massive room for player personalization.
    Finally

    I sorta have the impression they just want us to choose 4 to be our main ones.

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    Senior Member Register's Avatar
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    Default

    Quote Originally Posted by Pharcyde View Post
    Also, you can only use 8 skills at a time. Meaning 4 skills will be left out, leaving massive room for player personalization.
    WOW only 8 skills huh? That will be intersting!
    ShadowPlat OneMoreDay RegiLess & RegFree
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    Quote Originally Posted by Otukura View Post
    Finally

    I sorta have the impression they just want us to choose 4 to be our main ones.
    Agreed . Theres a second skill dock though. Seems like they want main damage spells to be on main dock, and buffs/debuffs on secondary dock. This shall be interesting to see how players start making PvP builds. Also, the circle of spells is a lot niftier then the giant wall of spells on pocket legends. Should allow some nice combos to form.

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    Luminary Poster Phoenixking's Avatar
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    Default

    Very interesting and intruiging in an interesting manner this skills surely surpass the technique on those of pocket legends thanks for the nice information my crave is finally subdued
    When there is too much

    Don't forget

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    Luminary Poster Fyrce's Avatar
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    Default

    For Commando, I find myself arranging my skills in the damage/other 1st/2nd layer thing, with the skills I use the most right at the center of the arc.
    For Engineer, I find myself putting stuff I use most on one ring -- so like heal goes there, not just offensive/defensive.
    Don't really have a pattern yet for Operative. I'd imagine it'd be main battle skills in main arc, then 2ndary ones.

    Star light, star bright...

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    Luminary Poster Phoenixking's Avatar
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    Default

    I would put buffs and then attacks first i buff then kill
    When there is too much

    Don't forget

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