Sorting via head gear/body armour/weapon/shield based on classes specification and then on level would make things easier to discover and more organized
Sorting via head gear/body armour/weapon/shield based on classes specification and then on level would make things easier to discover and more organized
Yeah this has been suggested loads of times but as you can see like i always say ... its no harm saying it again and what do you know it worked =) !
My vote is class/rarity/level/name.Or, how about the idea that we can choose!
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Flaimdude: Lvl31 Mage • Flaimer: Lvl15 Arch • Flaimior: Lvl14 Bear
"If you're not careful asommers will catch up to you lol" ~Royce
My vote would be an option switch, but the two big ones and reasons:
Rarity: Makes it a lot easier to dump the whites after a dungeon.
Name: Makes it much easier to identify duplicates.
The Hundred Acre Legends:
HunnySniper - HunnyStorm
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i like it the way it is now..but once u have your items organized the way u want them....u get a drop and it lands smack in the middle of everything not at the bottom of the list. I found this odd.... If you could make sure the drops lands at the bottom of ur item list that would be great.
if can make like excel type will be better, just a tap on the field and it will auto sort by wat you want "LVL", "NAME" ?
Monqi - Warrior LVL 40 (Nature Tanker)
Monji - Archer LVL 40 (Birdy Shooter)
The join screen is a good example of the widgets we would need to have user selectable sorting options. You can currently sort by name, level, campaign, etc., as well as have ascending/descending sort options. However, there's just no room on that screen for more UI widgets of any kind (on the iPhone/iTouch).
It would be a bit clunky, but the best thing would probably be a button that pops up a window (like help) to have you change the sort options.
-ALS
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