Simple when level 81 expansion hits. Ask STS to add passive abilities to Items(adds 1str or 2int each kill and resets if you die) and keep procs with weapons ONLY. no more item procs like Burried set 2x damage/armor or ebon/chasmal armor procs! Only passives. Like maybe New level 81 arcane helmet can give 1.5% hp regen every 2-4 seconds and Level 81 arcane armor adds an extra 5% armor bonus passive. things like this lol.
NERF ALL Weapon/items that are NOT level 81. So the new 81 arcane weapons and items will become relevant and players will stop stacking old weapons. And slowly start balancing out the classes to where they’re somewhat equal.
And maybe then STS can and should start adding class based procs. Examples:
Warrior( Hp regen proc or Armor buff/ damage reduction proc in combination with an STR bonus.)
Rogue( Damage proc or crit/ heavy bleed proc in combination with a small mana regen bonus.)
Mage( Stun, Burn, freeze procs in combination with a small haste bonus.)
These are examples, also so all classes would be needed for the 81 expansion cap. Turn mobs somewhat elite level and turn elite mobs into ultra elite mobs so that rogues would be needed to damage(kill) the enemies and warriors would be needed there to tank(taunt enemies/heal) them and mages would be needed there to freeze/burn and or stun mobs so it makes the rogues and warrior job easier. It’s not hard to fix AL lol, its really that simple. It’s up to STS to decide wether or not they want to do this to fix their class balance.
I keep reading “rogue is rogue and warrior is warrior... blah blah bah” if you disagree with me, then have fun playing proc legends where one class is weak and others are too strong.
Bookmarks