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Thread: Honor PvP

  1. #1
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    Default Honor PvP

    Hello again, I had a few ideas to make honor pvp interesting. Mini events.

    Would it be a good idea to add “Power-Ups” to honor PvP?

    ‘Team Elimination’

    First off adding a 5v5 gamemode with the same bloodbeach map of 2x the size,
    Adding:
    -50% damage buff.
    -80% crit Chance,
    -100% movement,
    -50% damage reduction
    These buffs are all around on the map. First to 30 kills wins. Thoughts?

    Another mini event idea I had for honor pvp would be adding an upgraded version of FFA,

    ‘The Ultimate Arlorian’

    whereas 50 players join a huge map. With every kill you get, you unlock a passive upgrade where you get to choose from 5 options. (You max out after 8 kills) each option has only *3 level upgrades.* last player standing wins.

    (Key L1= Level 1)
    1.)L1:+10damage
    L2: +40damage
    L3: +150Damage
    Total: +200 damage full upgrade.
    + 25% Damage bonus for full upgrade.

    2.)L1:+50 hp
    L2: +300hp
    L3: +800hp
    Total: +1150hp full upgrade.
    +20% hp bonus for full upgrade

    3.)L1: +10hp regen every 2 seconds
    L2: +45hp regen
    L3:+ 90hp regen
    Total: +145hp regen every 2 seconds full upgrade. *Bonus for full upgrade* a .5 second Cooldown reduction.

    4.)L1: +25 armor
    L2: +100 armor
    L3: +325armor
    Total: +450 armor full upgrade.
    +30% armor bonus for full upgrade

    5.)L1: +1% crit
    L2: +4% crit
    L3: +5% crit
    Total:+10% crit full upgrade.
    +5% crit bonus for full upgrade

    The third mini event I had for honor pvp is:

    ‘The Deadliest Team Match’

    Adding a 4 team CTF gamemode (Red/Blue/Green/Yellow). Where the first team to score 10 flags wins. Each team has a total of 3 players (War/Rog/Mage). Or The team to have the highest points after the 15 minute timer is up wins.

    Lastly my personal Favorite,

    ‘Arm Thy Self’

    A 40 player match, Each Player starts off with their honor gear and will have a total of 5 minutes to kill as many mobs as possible(2,000 total mobs) each mob dropping 3-5 gold tokens, you can use these gold tokens to buy special items from the trader. The trader has specific class items, such as Weapon/Helmet/Armor. Once the 5 minutes are up the game is on. You will have 30 seconds to decide what you can afford to buy or save your Golden tokens for later use. The map will be huge, containing mobs and mini bosses everywhere, mobs at this time will drop 250 gold and mini bosses 1,000 gold. Killing another player in the process will gain you their gold and item. If you are a rogue and killed a mage, you will collect their gold and the item would be coveted into half of the amount of gold it costed them. Note: you can sell your items for Golden tokens and get back 1/4 of what they were worth.

    The Trader Consists of having Epic/Legendary/Mythic/Arcane tier items. *These items would be scaled of course*
    The weapons only provide:
    -Proc
    -Damage
    -Crit
    The Helmet Provides:
    -Hp
    -Mana
    The Armor Provides:
    -Armor
    -Dodge


    Warrior:
    Weapons/Prices-
    Epic:
    -Crier Sword(2,000 tokens)
    +2% damage
    +.5%crit

    Legendary:
    -Dark Watch Sword (6,500 tokens)
    +8%Damage
    +1.5%crit
    +Proc

    Mythic:
    -Elon Bulwark(17,000tokens)
    +18% Damage
    +3%crit
    +Proc
    -Bonesaw(15,000 Tokens)
    +35% Damage
    +6%crit
    +Proc
    -Vigilant Pavise(10,000 Tokens)
    +11%Damage
    +2%crit
    +Proc

    Arcane:
    - Maul of Ollerus(40,000tokens)
    +80%Damage
    +12%crit
    +Proc
    -Dragon Hunter Sword (50,000tokens)
    +85%Damage
    +15%crit
    +Proc
    Helmet/Armor/Prices-
    Epic:
    Crier helmet(1,500 Token)
    +6%Hp/5% Armor
    +3%Mana/2% Dodge

    Legendary:
    Hellish(Token 6,000 Token)
    +15%Hp/50% Armor
    +8%Mana/20% Dodge

    Mythic:
    Uller(15,000 Token)
    +65%hp/250%armor
    +20%Mana/50% Dodge



    Rogue:
    Weapons/Prices-
    Epic:
    Crier Dags(3,000 Tokens)
    +4%Damage
    +2%Crit

    Legendary:
    Magma Dags(8,000 Tokens)
    +15% Damage
    +5% Crit
    +Proc

    Mythic:
    Frost Bow(20,000 Tokens)
    +40% Damage
    +15% Crit
    +Proc
    Elon Bow(16,000 Tokens)
    +28%Damage
    +14% crit
    +Proc
    Level 41 Mythic Hooks(19,000 Tokens)
    +35% Damage
    + 30% crit
    +Proc

    Arcane:
    Black Beard Hooks( 50,000 Tokens)
    +100% Damage
    +45% Crit
    +Proc
    Drag Blades(65,000 Tokens)
    +120% Damage
    +50% crit
    +Proc

    Helmet/Armor/Prices-
    Epic: Crier Helmet(2,000tokens)
    +4%Hp/2%Armor
    +6%Mana/10%Dodge

    Legendary: Hellish(8,000Tokens)
    +10%Hp/8%Armor
    +25%Mana/60%Dodge

    Mythic: Himi(20,000Tokens)
    +25%Hp/20%armor
    +75%Mana/300%Dodge

    Mage:
    Weapons/Prices-
    Epic: Crier Staff(1,000tokens)
    +3%Damage
    +1.5%Crit

    Legendary: Expedition Rifle(5,500Tokens)
    +12%Damage
    +4%crit
    +Proc

    Mythic:
    Elon gun(15,000Tokens)
    +30%Damage
    +20%crit
    +Proc
    Frost gun(13,500tokens
    +35% Damage
    +8%crit
    +Proc
    Level 41 Mythic Staff( 10,500 tokens)
    25% damage
    +10%crit
    +Proc

    Arcane:
    Kershal Staff( 30,000tokens)
    +90Damage
    +35%crit
    +Proc
    Immortal Gun( 35,000tokens)
    +110Damage
    +40%crit
    +Proc

    Helmet/Armor/Price’s-
    Epic: Crier Helmet(800 tokens)
    +3.5%Hp/3%armor
    +12%mana/4%Dodge

    Legendary: Hellish(5,000tokens)
    +12%hp/10% armor
    +30%Mana/ 12% Dogde

    Mythic: Vili(12,000tokens)
    35%Hp/35%armor
    80%Mana/ 40%Dodge


    Reason for Token Pricing: Rogues kill faster=Faster tokens
    Warriors are neutral and mages may need a carry. Imo.

    Thoughts? Idk I just thought honor pvp was a little boring. And it could use some “spice”.

  2. #2
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    I have another idea. If you win a ranked honor game u get 5kgold as reward. when u are above 1.6 points u get 10k per win and so on. not much but still smth to get a little bit.

  3. #3
    Senior Member Azel's Avatar
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    well I'm not a PvP player but +1 for the effort ^^

    IGN : Tjnder | < Entity > Officer

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    Senior Member Flamesofanger's Avatar
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    Default

    no.


    /11charstext

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    They seem alright, I’d give it a go +1.


    Sent from my iPhone using Tapatalk

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