Originally Posted by
flashio
Eelosh(Heroic). Passive: stings up to 2 enemies reducing their dodge, crit, damage by 25%, each hit can stack up to 8 times, on the 8th hit the enemy will get stunned for 2 seconds (0.8 seconds in pvp) and will be unable to land critical hits for 4 seconds (2 seconds in pvp). A water pool will randomly spawn near Eelosh, this pool will either, snare the enemy that steps on it for 1 second (0.3 seconds in pvp) and will make em unable to score critical hits for 1.5 seconds (1 second in pvp), or boost the ally that steps on it granting 5% ms and dodge. This pool will disappear once a player or mob/Boss steps on it or after 3 seconds since it's spawning. Only 1 pool will be active at the same time. HB: +65primary stats, +25 str dex int, 25%damage (stacking), 25%ms (stacking), 20%crit, 15%dodge, 8%hp/mana regen, 10%haste. AA: summons a pool (as big as zhulong aura) that lasts 7 seconds, this pool will debuff enemies that step on it reducing their ms and hit chance by 30%, if enemies stay 2 seconds in the pool they'll get stunned for 2seconds (0.5 seconds in pvp) and will buff allies that stay in the pool boosting their ms and dodge by 20% and a 10k hp shield (this shield will activate once allies step in the pool, once this shield has been reduced to 0hp another shield can't be acquired by leaving and entering the pool, the shield will last either until the pool disappears or until its hp reaches 0) (25 seconds cd).
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