We have made changes that will affect "proc stacking" and restore an important measure of balance that has been missing from Arcane Legends lately.
In simple terms: proc cooldowns for a particular gear slot will now be shared.
Here's an example. Let's say I have two (2) weapons, Weapon A and Weapon B. I'm fighting with Weapon A and it procs. I switch to Weapon B. Weapon B will not proc until the cooldown of Weapon A has expired.
We considered (and developed and tested) myriad ways of addressing the balance impact of "proc stacking," and felt that this approach is the most fair.
I invite your criticism, questions, comments and concerns ;-)
Best wishes!
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