Where are u lord cinco???
Don't ignoring us pls... :'(
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Where are u lord cinco???
Don't ignoring us pls... :'(
Sent from my M2003J15SC using Tapatalk
Don’t confuse lack of skill with not finding a pt cause you’re a rogue.
@cinco cuz of this the arcane legend full balance? in my opinion that's still not enough because there is still a serious lack of balance in this game and what is that? here is the awakening where you will wake up the four holes in the weapon, armor, helmet, ring, pendat, artifact, belt and if it is also removed the arcane legend will be more balanced. here are some examples (A) bought 300 elite gems (B) bought 999 elite gems and (A) woke up with a weapon example skull dozer axe in 300 elite gem he got good awake is • 2%str • 1%str • 4%armor • 2%movement speed and (B) skull dozer axe also woke up and what he got was • 4%str • 4%str • 4%str • 3%int 3%dex 3%str. let's say (B) is able to Awake when OP awake and (A) is bad awake where is the balance of the game? due to the awakening gem the game itself has been out of balance for a long time but before I remember and lv56cap is full of balance no need to wake up the item hopefully if we just implement the game's balance adjustment Please remove the awakening gem and make the game full balance. Thank you
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Btw that 3m solo only “adakamu” did it. War solo normaly only up to 900k max which is normal for me because war not easily get killed because war has good procs to prevent damage ( thats actually one of war job to tank ), well mage and rog 300k max is very good, because taking damage is not rog and mage job
You guys should Refund all the platinum you took for hotbars...every single one of them.
You made the reason people spent platinum turn to nothing. Your turn to give something back.
If it's hard for you to do that, it should be hard for you to implement this as well after people worked hard for their gear and punishing only warriors wherein warriors were also responsible for most of the job in gold farming (op or not) and also responsible for the drops for other classes in that map as well.
Evg will last only round 20 sad for warriors trying hard.
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Cinco told us to Write down our Comments, suggestions, criticism, and concerns about this new gameplay..
Cinco testing players today for what players reaction about this.
after cinco reading this, they make actions regarding our Concerns, Criticisms, Comments and Suggestions..
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yo this thread is on fire lmao good
"There's no accident"
-Master Oofway
xD
Alright [mention]Cinco [/mention] , you want old school AL? If that’s the case,
-get rid of awakenings for level 46 and under.
-Nerf speed set from 200MS to 50MS
-reduce rogues total hp and armor by 20% increase damage and dps by 10%
- Reduce mages damage by 15%, add 5% Haste
-Increase warriors Hp and Armor value by 20% and reduce damage by 10%.
-Make mobs extremely powerful to where they can can instakill a rogue in 4-6hits and mage in 2-4 hits(no shield).
If not, Let us see the new arcane/mythic weapon procs. Or atleast have an idea of what they are for each class?
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I’m sure you think with this new system of yours, you think all classes will PT eachother but no, warriors and mages will get left behind again, and now rogues will make a PT of 4 to where every other class is useless.
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I can understand why you guys made this decision and even tho i am mage i guess it is what it is and we will go with that...
But the claim about balancing we all know its not truth cause there was almost never really a balance in pve...but anyway
Older times warriors could really support the team and was nessesary and helpfull in maps and warriors had their roles...warrior should be nessesary in maps to help u survive and not die....not one shot kill all mobs and also be invinsible..
Rogues supposed to be the damage dealers also nessesary cause without them u couldnt even kill a boss...but rogues in my opinion was always very buffed in armor and defensive skills and that shouldnt Be the case...
But mages??? What about mages?? What was our role in a pve map?
Stun mobs and crowd control?? So basically similar to warrios role of keeping team alive by stunning?
Full aoe damage maybe so basically good only for mobs??? I wouldnt mind that but was rarely the case that this happend...why a warrior not invite 3 rogues like they used to do and take a mage with them?
Shouldnt mage somehow buff the team with their skills to make mages nessesary??
Since like for ever that i play this game a party by warrior and 3 rogues could farm any map without problem and even faster most times...mage was almost never nessesary unfortunately except some very small periods that happend by either stacking procs or maps that had lots of hard mobs like how mauso used to be for example...
Anyways i really like this game and will continue and i dont want to sound salty...... but if its about balancing i think with some twicks in skills or maps or gears and different philosophy u guys could make every class needed in maps and have their role and be needed...
2 kinds of comments here
Disappointed/disagree - toxic chat to others/devs, want to quit play other ol games and reqruit other to play other game
Agree/chill/relax - good chat and good explanation
Actually I would prefer this new system in pvp too. At least I could switch weapons during combat even if the procs can't stack.
this update is bad to MAGES AS WELL, gun+staff was good for bosses. !!!!!!!!!!!!!!!!!!!!!!!
I'm sorry what? the critical remarks have been made with coherent arguments that suit the long-term impacts of the game.
You may be entitled to your opinion, sure. But disregarding under deaf ears is simply an ignorant act to the parts of the community, ain't that toxic?
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