![Quote](images/misc/quote_icon.png)
Originally Posted by
Mythocrisis
Both sides have valid points and @kolpertis agreed with everything you have said.
Im just saying that proc stacking should be reworked, make it weaker than before.. Makes the game dynamic and timing plays a role which is fun .
Add proc stacking rog / mage new gear.
And a few valid points from my side...
1) Hotbars released and monetised(The craze was Not for pets and potions.. Uk that)
2) Let this meta slide for 2 years with awake events in between wherein players spent tons on gear which is garbage now.
3)Calls balance between all classes to pull this off when the very core of each and every weapon is unbalanced with awake slots (1-4 slots).
Remember how they killed the balance themselves with pet slots and then awakening system. (Reason : wants people to move to endgame. ) I get it there's a million reasons.
4) no heads up, no compensation.
Finally i would like to point out that this does not compare to the eggs and other examples you have pointed, although makes sense... But this is an entire class and equipments and awakes / time / money invested in everything... So u get the point.. It affects a lot lot more than eggs or skins . (And mind you there were lots of warriors)
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